use rust_lapper::{Interval, Lapper}; type Iv = Interval; fn main() { // create some fake data let data: Vec = vec![ Iv { start: 70, stop: 120, val: 0, }, // max_len = 50 Iv { start: 10, stop: 15, val: 0, }, Iv { start: 10, stop: 15, val: 0, }, // exact overlap Iv { start: 12, stop: 15, val: 0, }, // inner overlap Iv { start: 14, stop: 16, val: 0, }, // overlap end Iv { start: 40, stop: 45, val: 0, }, Iv { start: 50, stop: 55, val: 0, }, Iv { start: 60, stop: 65, val: 0, }, Iv { start: 68, stop: 71, val: 0, }, // overlap start Iv { start: 70, stop: 75, val: 0, }, ]; // make lapper structure let mut lapper = Lapper::new(data); // Iterator based find to extract all intervals that overlap 6..7 // If your queries are coming in start sorted order, use the seek method to retain a cursor for // a big speedup. assert_eq!( lapper.find(11, 15).collect::>(), vec![ &Iv { start: 10, stop: 15, val: 0 }, &Iv { start: 10, stop: 15, val: 0 }, // exact overlap &Iv { start: 12, stop: 15, val: 0 }, // inner overlap &Iv { start: 14, stop: 16, val: 0 }, // overlap end ] ); // Merge overlaping regions within the lapper to simplifiy and speed up quries that only depend // on 'any lapper.merge_overlaps(); assert_eq!( lapper.find(11, 15).collect::>(), vec![&Iv { start: 10, stop: 16, val: 0 },] ); // Get the number of positions covered by the lapper tree: assert_eq!(lapper.cov(), 73); // Get the union and intersect of two different lapper trees let data = vec![ Iv { start: 5, stop: 15, val: 0, }, Iv { start: 48, stop: 80, val: 0, }, ]; let (union, intersect) = lapper.union_and_intersect(&Lapper::new(data)); assert_eq!(union, 88); assert_eq!(intersect, 27); // Get the depth at each position covered by the lapper for interval in lapper.depth().filter(|x| x.val > 2) { println!( "Depth at {} - {}: {}", interval.start, interval.stop, interval.val ); } }