Rust PulsecAudio API ==================== `pulsectl-rust` is a API wrapper for `libpulse_binding` to make pulseaudio application development easier. This is a wrapper around the introspector, and thus this library is only capable of modifying PulseAudio data (changing volume, routing applications and muting right now). ### Usage Add this to your `Cargo.toml`: ```toml [dependencies] rust-pulsectl = "0.2.6" ``` Then, connect to PulseAudio by creating a `SinkController` for audio playback devices and apps or a `SourceController` for audio recording devices and apps. ```rust // Simple application that lists all playback devices and their status // See examples/change_device_vol.rs for a more complete example extern crate pulsectl; use std::io; use pulsectl::controllers::SinkController; use pulsectl::controllers::DeviceControl; fn main() { // create handler that calls functions on playback devices and apps let mut handler = SinkController::create(); let devices = handler .list_devices() .expect("Could not get list of playback devices"); println!("Playback Devices"); for dev in devices.clone() { println!( "[{}] {}, [Volume: {}]", dev.index, dev.description.as_ref().unwrap(), dev.volume.print() ); } } ```