[ { "id": "pistol", "sound_effect": "gunshot_02", "noise_level": "loud", "cooldown": 0.6, "range": 160.0, "delivery": { "type": "projectile", "projectile_kind": "bullet", "speed": 8.0, "spread": 5.0 }, "effects": [ { "type": "damage", "damage_type": "piercing", "amount": 150.0 } ] }, { "id": "sub_machine_gun", "noise_level": "loud", "sound_effect": "gunshot_01", "cooldown": 0.1, "range": 160.0, "delivery": { "type": "projectile", "projectile_kind": "bullet", "speed": 8.0, "spread": 2.0 }, "effects": [ { "type": "damage", "damage_type": "piercing", "amount": 150.0 } ] }, { "id": "beam", "sound_effect": "blaster_pistol_01", "on_hit_sound_effect": "blaster_hit_01", "noise_level": "silent", "cooldown": 0.75, "range": 192.0, "delivery": { "type": "projectile", "projectile_kind": "beam", "speed": 15.0, "spread": 2.0 }, "effects": [ { "type": "damage", "damage_type": "heat", "amount": 125.0 } ] }, { "id": "shock_baton", "sound_effect": "shock_melee_01", "on_hit_sound_effect": "shock_melee_hit_01", "noise_level": "silent", "cooldown": 1.0, "range": 16.0, "delivery": { "type": "melee" }, "effects": [ { "type": "damage", "damage_type": "energy", "amount": 125.0 } ] } ]