# Day 1 Started Rust book -- got to the end of Chapter 6. Wrote the exciting "guess the number" game. Looked up graphics libraries -- gfx-rs looked cool. Set up Rust dev environment & VSCode: cargo, rustup, racer, etc. Ownership system is cool approach to memory management. Started learning about structs, wrote first pass at ones to represent core game classes. How do I manage lifetimes? Would probably be better to pass references for some things here... Should I use enum or struct for GameEntity? https://doc.rust-lang.org/book/ch06-01-defining-an-enum.html#enum-values