///////////////////////////////////////////////////////////////////////////// // Name: caesura.h // Author: Klaus Rettinghaus, Thomas Weber // Created: 2021 // Copyright (c) Authors and others. All rights reserved. ///////////////////////////////////////////////////////////////////////////// #ifndef __VRV_CAESURA_H__ #define __VRV_CAESURA_H__ #include "atts_cmn.h" #include "controlelement.h" #include "timeinterface.h" namespace vrv { //---------------------------------------------------------------------------- // Caesura //---------------------------------------------------------------------------- /** * This class models the MEI element. */ class Caesura : public ControlElement, public TimePointInterface, public AttColor, public AttPlacementRelStaff { public: /** * @name Constructors, destructors, and other standard methods * Reset method reset all attribute classes */ ///@{ Caesura(); virtual ~Caesura(); virtual Object *Clone() const { return new Caesura(*this); } virtual void Reset(); virtual std::string GetClassName() const { return "Caesura"; } virtual ClassId GetClassId() const { return CAESURA; } ///@} /** * @name Getter to interfaces */ ///@{ virtual TimePointInterface *GetTimePointInterface() { return dynamic_cast(this); } ///@} //----------// // Functors // //----------// protected: // private: // public: // private: // }; } // namespace vrv #endif