///////////////////////////////////////////////////////////////////////////// // Name: damage.h // Author: Laurent Pugin // Created: 2018 // Copyright (c) Authors and others. All rights reserved. ///////////////////////////////////////////////////////////////////////////// #ifndef __VRV_DAMAGE_H__ #define __VRV_DAMAGE_H__ #include "atts_shared.h" #include "editorial.h" namespace vrv { //---------------------------------------------------------------------------- // Damage //---------------------------------------------------------------------------- class Damage : public EditorialElement, public AttSource { public: /** * @name Constructors, destructors, and other standard methods * Reset method reset all attribute classes */ ///@{ Damage(); virtual ~Damage(); virtual Object *Clone() const { return new Damage(*this); } virtual void Reset(); virtual std::string GetClassName() const { return "Damage"; } virtual ClassId GetClassId() const { return DAMAGE; } ///@} private: // public: // private: }; } // namespace vrv #endif