///////////////////////////////////////////////////////////////////////////// // Name: dir.h // Author: Laurent Pugin // Created: 2016 // Copyright (c) Authors and others. All rights reserved. ///////////////////////////////////////////////////////////////////////////// #ifndef __VRV_DIR_H__ #define __VRV_DIR_H__ #include "controlelement.h" #include "textdirinterface.h" #include "timeinterface.h" namespace vrv { class TextElement; //---------------------------------------------------------------------------- // Dir (directive) //---------------------------------------------------------------------------- /** * This class models the MEI element. */ class Dir : public ControlElement, public TextListInterface, public TextDirInterface, public TimeSpanningInterface, public AttExtender, public AttLang, public AttLineRendBase, public AttVerticalGroup { public: /** * @name Constructors, destructors, and other standard methods * Reset method reset all attribute classes */ ///@{ Dir(); virtual ~Dir(); virtual Object *Clone() const { return new Dir(*this); } virtual void Reset(); virtual std::string GetClassName() const { return "Dir"; } virtual ClassId GetClassId() const { return DIR; } ///@} /** * @name Getter to interfaces */ ///@{ virtual TextDirInterface *GetTextDirInterface() { return dynamic_cast(this); } virtual TimePointInterface *GetTimePointInterface() { return dynamic_cast(this); } virtual TimeSpanningInterface *GetTimeSpanningInterface() { return dynamic_cast(this); } ///@} /** * Add an element (text, rend. etc.) to a dir. * Only supported elements will be actually added to the child list. */ virtual bool IsSupportedChild(Object *object); //----------// // Functors // //----------// /** * See Object::PrepareFloatingGrps */ virtual int PrepareFloatingGrps(FunctorParams *); protected: // private: // public: // private: // }; } // namespace vrv #endif