///////////////////////////////////////////////////////////////////////////// // Name: fig.h // Author: Laurent Pugin // Created: 2017 // Copyright (c) Authors and others. All rights reserved. ///////////////////////////////////////////////////////////////////////////// #ifndef __VRV_FIG_H__ #define __VRV_FIG_H__ #include "areaposinterface.h" #include "textelement.h" namespace vrv { //---------------------------------------------------------------------------- // Fig (figure) //---------------------------------------------------------------------------- /** * This class models the MEI element. */ class Fig : public TextElement, public AreaPosInterface { public: /** * @name Constructors, destructors, reset and class name methods * Reset method reset all attribute classes */ ///@{ Fig(); virtual ~Fig(); virtual Object *Clone() const { return new Fig(*this); } virtual void Reset(); virtual std::string GetClassName() const { return "Fig"; } virtual ClassId GetClassId() const { return FIG; } ///@} /** * @name Getter to interfaces */ ///@{ virtual AreaPosInterface *GetAreaPosInterface() { return dynamic_cast(this); } ///@} /** * Add an element (svg) to an fig. * Only supported elements will be actually added to the child list. */ virtual bool IsSupportedChild(Object *object); //----------// // Functors // //----------// /** * See Object::AlignVertically */ ///@{ virtual int AlignVertically(FunctorParams *functorParams); ///@} private: // public: // private: // }; } // namespace vrv #endif