///////////////////////////////////////////////////////////////////////////// // Name: multirpt.h // Author: Klaus Rettinghaus // Created: 2018 // Copyright (c) Authors and others. All rights reserved. ///////////////////////////////////////////////////////////////////////////// #ifndef __VRV_MULTIRPT_H__ #define __VRV_MULTIRPT_H__ #include "atts_cmn.h" #include "atts_shared.h" #include "beam.h" #include "layerelement.h" namespace vrv { //---------------------------------------------------------------------------- // MultiRpt (multiple repeat) //---------------------------------------------------------------------------- /** * This class models the MEI element. */ class MultiRpt : public LayerElement, public AttNumbered { public: /** * @name Constructors, destructors, reset and class name methods * Reset method resets all attribute classes */ ///@{ MultiRpt(); virtual ~MultiRpt(); virtual Object *Clone() const { return new MultiRpt(*this); } virtual void Reset(); virtual std::string GetClassName() const { return "MultiRpt"; } virtual ClassId GetClassId() const { return MULTIRPT; } ///@} private: // public: // private: }; } // namespace vrv #endif