/*******************************************************************************************[Vec.h] Copyright (c) 2003-2007, Niklas Een, Niklas Sorensson Copyright (c) 2007-2010, Niklas Sorensson Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************************************/ #ifndef Glucose_Vec_h #define Glucose_Vec_h #include #include #include "mtl/IntTypes.h" #include "mtl/XAlloc.h" #include namespace Glucose { //================================================================================================= // Automatically resizable arrays // // NOTE! Don't use this vector on datatypes that cannot be re-located in memory (with realloc) template class vec { T* data; int sz; int cap; // Don't allow copying (error prone): vec& operator = (vec& other) { assert(0); return *this; } vec (vec& other) { assert(0); } // Helpers for calculating next capacity: static inline int imax (int x, int y) { int mask = (y-x) >> (sizeof(int)*8-1); return (x&mask) + (y&(~mask)); } //static inline void nextCap(int& cap){ cap += ((cap >> 1) + 2) & ~1; } static inline void nextCap(int& cap){ cap += ((cap >> 1) + 2) & ~1; } public: // Constructors: vec() : data(NULL) , sz(0) , cap(0) { } explicit vec(int size) : data(NULL) , sz(0) , cap(0) { growTo(size); } vec(int size, const T& pad) : data(NULL) , sz(0) , cap(0) { growTo(size, pad); } ~vec() { clear(true); } // Pointer to first element: operator T* (void) { return data; } // Size operations: int size (void) const { return sz; } void shrink (int nelems) { assert(nelems <= sz); for (int i = 0; i < nelems; i++) sz--, data[sz].~T(); } void shrink_ (int nelems) { assert(nelems <= sz); sz -= nelems; } int capacity (void) const { return cap; } void capacity (int min_cap); void growTo (int size); void growTo (int size, const T& pad); void clear (bool dealloc = false); // Stack interface: void push (void) { if (sz == cap) capacity(sz+1); new (&data[sz]) T(); sz++; } void push (const T& elem) { if (sz == cap) capacity(sz+1); data[sz++] = elem; } void push_ (const T& elem) { assert(sz < cap); data[sz++] = elem; } void pop (void) { assert(sz > 0); sz--, data[sz].~T(); } void remove(const T &elem) { int tmp; for(tmp = 0;tmp& copy) const { copy.clear(); copy.growTo(sz); for (int i = 0; i < sz; i++) copy[i] = data[i]; } void moveTo(vec& dest) { dest.clear(true); dest.data = data; dest.sz = sz; dest.cap = cap; data = NULL; sz = 0; cap = 0; } void memCopyTo(vec& copy) const{ copy.capacity(cap); copy.sz = sz; memcpy(copy.data,data,sizeof(T)*cap); } }; template void vec::capacity(int min_cap) { if (cap >= min_cap) return; int add = imax((min_cap - cap + 1) & ~1, ((cap >> 1) + 2) & ~1); // NOTE: grow by approximately 3/2 if (add > INT_MAX - cap || ((data = (T*)::realloc(data, (cap += add) * sizeof(T))) == NULL) && errno == ENOMEM) throw OutOfMemoryException(); } template void vec::growTo(int size, const T& pad) { if (sz >= size) return; capacity(size); for (int i = sz; i < size; i++) data[i] = pad; sz = size; } template void vec::growTo(int size) { if (sz >= size) return; capacity(size); for (int i = sz; i < size; i++) new (&data[i]) T(); sz = size; } template void vec::clear(bool dealloc) { if (data != NULL){ for (int i = 0; i < sz; i++) data[i].~T(); sz = 0; if (dealloc) free(data), data = NULL, cap = 0; } } //================================================================================================= } #endif