use navig18xx::prelude::*; use std::path::Path; mod output; fn main() { // Specify where to save the output images. let output_dir: &Path = output::Dir::BookRoot.into(); let hex_max_diameter = 125.0; let hex = Hex::new(hex_max_diameter); let tile_x5 = Tile::new( HexColour::Brown, "X5", vec![ Track::straight(HexFace::Top).with_span(0.0, 0.1), Track::straight(HexFace::Top) .with_span(0.1, 1.0) .with_clip(0.3625, 0.75), Track::mid(HexFace::UpperLeft), Track::mid(HexFace::LowerLeft), Track::mid(HexFace::LowerRight), Track::mid(HexFace::UpperRight), ], vec![ City::single_at_face(70, &HexFace::Top), City::double(70).in_dir(Direction::S, 0.1), ], &hex, ) .label(Label::City("M".to_string()), HexCorner::BottomLeft) .label(Label::Revenue(0), HexCorner::Left.to_centre(0.1)); tile_x5 .save_svg(&hex, output_dir.join("tile_x5.svg")) .expect("Could not save tile X5 as an SVG"); }