// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_CRDTP_FRONTEND_CHANNEL_H_ #define V8_CRDTP_FRONTEND_CHANNEL_H_ #include #include #include "export.h" #include "serializable.h" #include "span.h" namespace v8_crdtp { // ============================================================================= // FrontendChannel - For sending notifications and responses to protocol clients // ============================================================================= class FrontendChannel { public: virtual ~FrontendChannel() = default; // Sends protocol responses and notifications. The |call_id| parameter is // seemingly redundant because it's also included in the message, but // responses may be sent from an untrusted source to a trusted process (e.g. // from Chromium's renderer (blink) to the browser process), which needs // to be able to match the response to an earlier request without parsing the // messsage. virtual void SendProtocolResponse(int call_id, std::unique_ptr message) = 0; virtual void SendProtocolNotification( std::unique_ptr message) = 0; // FallThrough indicates that |message| should be handled in another layer. // Usually this means the layer responding to the message didn't handle it, // but in some cases messages are handled by multiple layers (e.g. both // the embedder and the content layer in Chromium). virtual void FallThrough(int call_id, span method, span message) = 0; // Session implementations may queue notifications for performance or // other considerations; this is a hook for domain handlers to manually flush. virtual void FlushProtocolNotifications() = 0; }; } // namespace v8_crdtp #endif // V8_CRDTP_FRONTEND_CHANNEL_H_