use rustyscript::{json_args, module, Error, Module, Runtime, RuntimeOptions, Undefined}; // This time we will embed this module into the executable directly. // After all, it is a very small file we will always need - why // take the extra overhead for the filesystem! const API_MODULE: Module = module!( "examples/get_value.ts", " let my_internal_value:number; export function getValue():number { return my_internal_value; } export function setValue(value:number) { my_internal_value = value * 2; } " ); fn main() -> Result<(), Error> { // First we need a runtime. There are a handful of options available // here but the one we need right now is default_entrypoint. // This tells the runtime that a function is needed for initial // setup of our runtime. let mut runtime = Runtime::new(RuntimeOptions { default_entrypoint: Some("setValue".to_string()), ..Default::default() })?; // Now we can include our static module - `to_module()` is needed // to pull into into a form we can use. // // The `call_entrypoint` function will call our module's setValue // function for us - the function was found and a reference to it // stored in advance on load so that this function call can be // made with less overhead. // Just like before, `::(&module_handle, json_args!(2))?; // Now we can load our new module from the filesystem // The handle that load_module returns is used to give context to future calls let use_value_handle = runtime.load_module(&Module::load("examples/javascript/multiple_modules.js")?)?; // We use the returned handle to extract the const that it exports! // We tell the compiler we'd like it as a string, and give the name of the value // We'd like to retrieve! let final_value: String = runtime.get_value(Some(&use_value_handle), "final_value")?; println!("The received value was {final_value}"); Ok(()) }