;Defines NES's RAM for any games witout SRAM ;Stack isn't defined, it's use is reserved ;Also $200-$2ff is reserved for SpriteRam and isn't defined here .memorymap defaultslot 0 slotsize $100 slot 0 $0 ;0 page RAM slotsize $500 slot 1 $300 ;BSS RAM slotsize $4000 ;PRG ROM slot (16kb) slot 2 $8000 slotsize $4000 slot 3 $c000 ;Resitant PRG slot (16kb) .endme ;Define a CNROM structure with 32kb PRG and 32kb CHR .rombankmap bankstotal 8 banksize $4000 ;4x 32kb PRG banks 8 .endro