;Defines NES's RAM for any games witout SRAM ;Stack isn't defined, it's use is reserved ;Also $200-$2ff is reserved for SpriteRam and isn't defined here .memorymap defaultslot 0 slotsize $100 slot 0 $0 ;0 page RAM slotsize $500 slot 1 $300 ;BSS RAM slotsize $4000 ;PRG ROM slot (32kb) slot 2 $c000 slotsize $2000 ;CHR ROM slot (8kb) slot 3 $0 .endme ;Define a CNROM structure with 32kb PRG and 32kb CHR .rombankmap bankstotal 2 banksize $4000 ;1x 16kb PRG banks 1 banksize $2000 ;1x 8kb CHR banks 1 .endro