# The Computer Language Benchmarks Game # http://shootout.alioth.debian.org/ # # contributed by Antoine Pitrou # modified by Dominique Wahli # modified by Heinrich Acker from __future__ import print_function import time # Map "range" to an efficient range in both Python 2 and 3. try: range = xrange except NameError: pass def make_tree(item, depth): if not depth: return item, None, None item2 = item + item depth -= 1 return item, make_tree(item2 - 1, depth), make_tree(item2, depth) def check_tree(node): item, left, right = node if not left: return item return item + check_tree(left) - check_tree(right) min_depth = 4 max_depth = 12 stretch_depth = max_depth + 1 start = time.process_time() print("stretch tree of depth %d check:" % stretch_depth, check_tree(make_tree(0, stretch_depth))) long_lived_tree = make_tree(0, max_depth) iterations = 2 ** max_depth for depth in range(min_depth, stretch_depth, 2): check = 0 for i in range(1, iterations + 1): check += check_tree(make_tree(i, depth)) + check_tree(make_tree(-i, depth)) print("%d trees of depth %d check:" % (iterations * 2, depth), check) iterations //= 4 print("long lived tree of depth %d check:" % max_depth, check_tree(long_lived_tree)) print("elapsed: " + str(time.process_time() - start))