use safex::xlib::*; fn main() { let display = Display::open(None); let screen = Screen::default(&display); let root = Window::root_window(&display, &screen); let cmap = ColorMap::default(&display, &screen); let color = Color::from_rgb(&display, &cmap, 65535, 0, 0); let white = Color::from_rgb(&display, &cmap, 65535, 65535, 65535).get_pixel(); let black = Color::from_rgb(&display, &cmap, 0, 0, 0).get_pixel(); let window = Window::create_simple( &display, &screen, Some(()), Some(root), 0, 0, 500, 500, 1, 0, white, ); window.set_window_title("Hello World"); let rect = Rectangle { x: 10, y: 10, width: 100, height: 100, pixel: color.get_pixel(), }; let arc = Arc { x: 120, y: 10, width: 100, height: 100, angle1: 360 * 64, angle2: 360 * 64, pixel: color.get_pixel(), }; let rect2 = Rectangle { x: 10, y: 120, width: 100, height: 100, pixel: color.get_pixel(), }; let arc2 = Arc { x: 120, y: 120, width: 100, height: 100, angle1: 360 * 64, angle2: 360 * 64, pixel: color.get_pixel(), }; window.map(); window.run(|event, control_flow| match event { WindowEvent::Expose => { window.set_window_background(white); window.fill_rectangle(rect); window.fill_arc(arc); window.draw_rectangle(rect2); window.draw_arc(arc2); window.draw_string("Hello World", 10, 240, black); window.copy_to_buffer(); } }) }