use common::DrawTestCfg; use cosmic_text::Attrs; use fontdb::Family; mod common; #[test] fn test_hebrew_word_rendering() { let attrs = Attrs::new().family(Family::Name("Noto Sans")); DrawTestCfg::new("a_hebrew_word") .font_size(36., 40.) .font_attrs(attrs) .text("בדיקה") .canvas(120, 60) .validate_text_rendering(); } #[test] fn test_hebrew_paragraph_rendering() { let paragraph = "השועל החום המהיר קופץ מעל הכלב העצלן"; let attrs = Attrs::new().family(Family::Name("Noto Sans")); DrawTestCfg::new("a_hebrew_paragraph") .font_size(36., 40.) .font_attrs(attrs) .text(paragraph) .canvas(400, 110) .validate_text_rendering(); } #[test] fn test_english_mixed_with_hebrew_paragraph_rendering() { let paragraph = "Many computer programs fail to display bidirectional text correctly. For example, this page is mostly LTR English script, and here is the RTL Hebrew name Sarah: שרה, spelled sin (ש) on the right, resh (ר) in the middle, and heh (ה) on the left."; let attrs = Attrs::new().family(Family::Name("Noto Sans")); DrawTestCfg::new("some_english_mixed_with_hebrew") .font_size(16., 20.) .font_attrs(attrs) .text(paragraph) .canvas(400, 120) .validate_text_rendering(); } #[test] fn test_arabic_word_rendering() { let attrs = Attrs::new().family(Family::Name("Noto Sans")); DrawTestCfg::new("an_arabic_word") .font_size(36., 40.) .font_attrs(attrs) .text("خالصة") .canvas(120, 60) .validate_text_rendering(); } #[test] fn test_arabic_paragraph_rendering() { let paragraph = "الثعلب البني السريع يقفز فوق الكلب الكسول"; let attrs = Attrs::new().family(Family::Name("Noto Sans")); DrawTestCfg::new("an_arabic_paragraph") .font_size(36., 40.) .font_attrs(attrs) .text(paragraph) .canvas(400, 110) .validate_text_rendering(); } #[test] fn test_english_mixed_with_arabic_paragraph_rendering() { let paragraph = "I like to render اللغة العربية in Rust!"; let attrs = Attrs::new().family(Family::Name("Noto Sans")); DrawTestCfg::new("some_english_mixed_with_arabic") .font_size(36., 40.) .font_attrs(attrs) .text(paragraph) .canvas(400, 110) .validate_text_rendering(); }