#ifndef SPCommon_h #define SPCommon_h #include "SPMath.h" typedef struct SPWorldGenOptions { double heightOffset; double rainfallMultiplier; double temperatureOffset; SPVec3 scales; SPVec3 influences; } SPWorldGenOptions; typedef struct SPBiomeType { int16_t normalTerrainType; int16_t secondaryTerrainType; int16_t rockTerrainType; int16_t beachTerrainType; int16_t vegetationStrippedTerrainType; int16_t _padding[3]; } SPBiomeType; #endif