[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![Crates.io](https://img.shields.io/crates/v/sark_grids)](https://crates.io/crates/sark_grids/) [![docs](https://docs.rs/sark_grids/badge.svg)](https://docs.rs/sark_grids/) A set of grids for storing and accessing data in a grid-like way. This crate provides three types of grids: - **[Grid](src/grid.rs)**: A dense grid that stores it's internal data in a `Vec`. The size of the grid is constant and elements cannot be removed, only changed. Provides fast iteration and access speed. - **[SparseGrid](src/sparse_grid.rs)**: A grid that stores it's internal data in a `BTreeMap`. Elements don't take up any memory until they're inserted and can be removed as needed, but iteration and access speed will be slower than a `Grid` for large full grids. - **[WorldGrid](src/world_grid.rs)**: A utility for translating between aligned grid points and world space.