/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /* */ /* This file is part of the class library */ /* SoPlex --- the Sequential object-oriented simPlex. */ /* */ /* Copyright 1996-2022 Zuse Institute Berlin */ /* */ /* Licensed under the Apache License, Version 2.0 (the "License"); */ /* you may not use this file except in compliance with the License. */ /* You may obtain a copy of the License at */ /* */ /* http://www.apache.org/licenses/LICENSE-2.0 */ /* */ /* Unless required by applicable law or agreed to in writing, software */ /* distributed under the License is distributed on an "AS IS" BASIS, */ /* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. */ /* See the License for the specific language governing permissions and */ /* limitations under the License. */ /* */ /* You should have received a copy of the Apache-2.0 license */ /* along with SoPlex; see the file LICENSE. If not email to soplex@zib.de. */ /* */ /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */ /**@file usertimer.h * @brief UserTimer class. */ #ifndef _USER_TIMER_H_ #define _USER_TIMER_H_ #include "soplex/spxdefines.h" #include "soplex/timer.h" namespace soplex { class UserTimer : public Timer { private: //------------------------------------ /**@name number of ticks per second */ ///@{ static const long ticks_per_sec; ///< ticks per secound, should be constant ///@} //------------------------------------ /**@name Data */ ///@{ mutable clock_t uAccount; ///< user time mutable clock_t uTicks; ///< user ticks mutable Real lasttime; ///@} //------------------------------------ /**@name Internal helpers */ ///@{ /// convert ticks to secounds. Real ticks2sec(clock_t ticks) const { return (Real(ticks) * 1000.0 / Real(ticks_per_sec)) / 1000.0; } /// get actual user ticks from the system. void updateTicks() const; ///@} public: //------------------------------------ /**@name Construction / destruction */ ///@{ /// default constructor UserTimer() : Timer(), uAccount(0), uTicks(0), lasttime(0.0) { assert(ticks_per_sec > 0); } /// copy constructor UserTimer(const UserTimer& old) : Timer(), uAccount(old.uAccount), uTicks(old.uTicks), lasttime(old.lasttime) { assert(ticks_per_sec > 0); } /// assignment operator UserTimer& operator=(const UserTimer& old) { assert(ticks_per_sec > 0); uAccount = old.uAccount; uTicks = old.uTicks; lasttime = old.lasttime; return *this; } virtual ~UserTimer() {} ///@} //------------------------------------ /**@name Control */ ///@{ /// initialize timer, set timing accounts to zero. virtual void reset() { status = RESET; uAccount = 0; lasttime = 0.0; } /// start timer, resume accounting user, system and real time. virtual void start(); /// stop timer, return accounted user time. virtual Real stop(); /// return type of timer virtual TYPE type() { return USER_TIME; } ///@} //------------------------------------ /**@name Access */ ///@{ virtual Real time() const; virtual Real lastTime() const; ///@} }; } // namespace soplex #endif // _USER_TIMER_H_