/** * @file scssdk_telemetry_eut2.h * * @brief ETS 2 telemetry specific constants. */ #ifndef SCSSDK_TELEMETRY_EUT2_H #define SCSSDK_TELEMETRY_EUT2_H #include "../scssdk.h" #include "../common/scssdk_telemetry_common_configs.h" #include "../common/scssdk_telemetry_common_channels.h" #include "../common/scssdk_telemetry_truck_common_channels.h" #include "../common/scssdk_telemetry_trailer_common_channels.h" #include "../common/scssdk_telemetry_job_common_channels.h" #include "../common/scssdk_telemetry_common_gameplay_events.h" SCSSDK_HEADER /** * @name Value used in the scs_sdk_init_params_t::game_version * * Changes in the major version indicate incompatible changes (e.g. changed interpretation * of the channel value). Change of major version is highly discouraged, creation of * alternative channel is preferred solution if necessary. * Changes in the minor version indicate compatible changes (e.g. added channel, more supported * value types). Removal of channel is also compatible change however it is recommended * to keep the channel with some default value. * * Changes: * 1.01 - added brake_air_pressure_emergency channel and air_pressure_emergency config * 1.02 - replaced cabin_orientation channel with cabin_offset channel * 1.03 - fixed reporting of invalid index value for wheels.count attribute * 1.04 - added lblinker_light and rblinker_light channels * 1.05 - fixed content of brand_id and brand attributes * 1.06 - fixed index value for selector_count attribute. It is now SCS_U32_NIL as the * attribute is not indexed. For backward compatibility additional copy with * index 0 is also present however it will be removed in the future. * 1.07 - fixed calculation of cabin_angular_acceleration channel. * 1.08 - a empty truck/trailer configuration event is generated when truck is removed * (e.g. after completion of quick job) * 1.09 - added time and job related info * 1.10 - added information about liftable axes * 1.11 - u32 channels can provide u64 as documented, added displayed_gear channel, increased * maximum number of supported wheel channels to 14 * 1.12 - added information about transmission (differential_ratio, forward_ratio, reverse_ratio), * navigation channels (navigation_distance, navigation_time, navigation_speed_limit) * and adblue related data are now provided. * 1.13 - fixed values of id and cargo_accessory_id attributes in trailer config broken by * ETS2 1.25 update. Note that the new values will be different from the ones returned * by ETS2 1.24 and older. * 1.14 - added support for multiple trailers (doubles, triples), trailer ownership support, * gameplay events support added * 1.15 - added planned_distance_km to active job info * 1.16 - added support for 'avoid_inspection', 'illegal_border_crossing' and 'hard_shoulder_violation' offence type in 'player.fined' gameplay event * 1.17 - added differential lock, lift axle and hazard warning channels * 1.18 - added multiplayer time offset and trailer body wear channel, fixed trailer chassis wear channel */ //@{ #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_00 SCS_MAKE_VERSION(1, 0) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_01 SCS_MAKE_VERSION(1, 1) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_02 SCS_MAKE_VERSION(1, 2) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_03 SCS_MAKE_VERSION(1, 3) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_04 SCS_MAKE_VERSION(1, 4) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_05 SCS_MAKE_VERSION(1, 5) // Patch 1.4 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_06 SCS_MAKE_VERSION(1, 6) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_07 SCS_MAKE_VERSION(1, 7) // Patch 1.6 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_08 SCS_MAKE_VERSION(1, 8) // Patch 1.9 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_09 SCS_MAKE_VERSION(1, 9) // Patch 1.14 beta #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_10 SCS_MAKE_VERSION(1, 10) // Patch 1.14 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_11 SCS_MAKE_VERSION(1, 11) #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_12 SCS_MAKE_VERSION(1, 12) // Patch 1.17 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_13 SCS_MAKE_VERSION(1, 13) // Patch 1.27 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_14 SCS_MAKE_VERSION(1, 14) // Patch 1.35 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_15 SCS_MAKE_VERSION(1, 15) // Patch 1.36 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_16 SCS_MAKE_VERSION(1, 16) // Patch 1.36 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_17 SCS_MAKE_VERSION(1, 17) // Patch 1.41 #define SCS_TELEMETRY_EUT2_GAME_VERSION_1_18 SCS_MAKE_VERSION(1, 18) // Patch 1.45 #define SCS_TELEMETRY_EUT2_GAME_VERSION_CURRENT SCS_TELEMETRY_EUT2_GAME_VERSION_1_18 //@} // Game specific units. // // @li The game uses Euro as internal currency provided // by the telemetry unless documented otherwise. // Channels defined in scssdk_telemetry_common_channels.h, // scssdk_telemetry_job_common_channels.h, // scssdk_telemetry_truck_common_channels.h and // scssdk_telemetry_trailer_common_channels.h are supported // with following exceptions and limitations as of v1.00: // // @li Rolling rotation of trailer wheels is determined from linear // movement. // @li The pressures, temperatures and voltages are not simulated. // They are very loosely approximated. // Configurations defined in scssdk_telemetry_common_configs.h are // supported with following exceptions and limitations as of v1.00: // // @li The localized strings are not updated when different in-game // language is selected. SCSSDK_FOOTER #endif // SCSSDK_TELEMETRY_EUT2_H /* eof */