//===-- internal_defs.h -----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef SCUDO_INTERNAL_DEFS_H_ #define SCUDO_INTERNAL_DEFS_H_ #include "platform.h" #include #ifndef SCUDO_DEBUG #define SCUDO_DEBUG 0 #endif #define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0])) // String related macros. #define STRINGIFY_(S) #S #define STRINGIFY(S) STRINGIFY_(S) #define CONCATENATE_(S, C) S##C #define CONCATENATE(S, C) CONCATENATE_(S, C) // Attributes & builtins related macros. #define INTERFACE __attribute__((visibility("default"))) #define HIDDEN __attribute__((visibility("hidden"))) #define WEAK __attribute__((weak)) #define ALWAYS_INLINE inline __attribute__((always_inline)) #define ALIAS(X) __attribute__((alias(X))) #define FORMAT(F, A) __attribute__((format(printf, F, A))) #define NOINLINE __attribute__((noinline)) #define NORETURN __attribute__((noreturn)) #define LIKELY(X) __builtin_expect(!!(X), 1) #define UNLIKELY(X) __builtin_expect(!!(X), 0) #if defined(__i386__) || defined(__x86_64__) // __builtin_prefetch(X) generates prefetchnt0 on x86 #define PREFETCH(X) __asm__("prefetchnta (%0)" : : "r"(X)) #else #define PREFETCH(X) __builtin_prefetch(X) #endif #define UNUSED __attribute__((unused)) #define USED __attribute__((used)) #define NOEXCEPT noexcept // This check is only available on Clang. This is essentially an alias of // C++20's 'constinit' specifier which will take care of this when (if?) we can // ask all libc's that use Scudo to compile us with C++20. Dynamic // initialization is bad; Scudo is designed to be lazy-initializated on the // first call to malloc/free (and friends), and this generally happens in the // loader somewhere in libdl's init. After the loader is done, control is // transferred to libc's initialization, and the dynamic initializers are run. // If there's a dynamic initializer for Scudo, then it will clobber the // already-initialized Scudo, and re-initialize all its members back to default // values, causing various explosions. Unfortunately, marking // scudo::Allocator<>'s constructor as 'constexpr' isn't sufficient to prevent // dynamic initialization, as default initialization is fine under 'constexpr' // (but not 'constinit'). Clang at -O0, and gcc at all opt levels will emit a // dynamic initializer for any constant-initialized variables if there is a mix // of default-initialized and constant-initialized variables. // // If you're looking at this because your build failed, you probably introduced // a new member to scudo::Allocator<> (possibly transiently) that didn't have an // initializer. The fix is easy - just add one. #if defined(__has_attribute) #if __has_attribute(require_constant_initialization) #define SCUDO_REQUIRE_CONSTANT_INITIALIZATION \ __attribute__((__require_constant_initialization__)) #else #define SCUDO_REQUIRE_CONSTANT_INITIALIZATION #endif #endif namespace scudo { typedef unsigned long uptr; typedef unsigned char u8; typedef unsigned short u16; typedef unsigned int u32; typedef unsigned long long u64; typedef signed long sptr; typedef signed char s8; typedef signed short s16; typedef signed int s32; typedef signed long long s64; // The following two functions have platform specific implementations. void outputRaw(const char *Buffer); void NORETURN die(); #define RAW_CHECK_MSG(Expr, Msg) \ do { \ if (UNLIKELY(!(Expr))) { \ outputRaw(Msg); \ die(); \ } \ } while (false) #define RAW_CHECK(Expr) RAW_CHECK_MSG(Expr, #Expr) void NORETURN reportCheckFailed(const char *File, int Line, const char *Condition, u64 Value1, u64 Value2); #define CHECK_IMPL(C1, Op, C2) \ do { \ if (UNLIKELY(!(C1 Op C2))) { \ scudo::reportCheckFailed(__FILE__, __LINE__, #C1 " " #Op " " #C2, \ (scudo::u64)C1, (scudo::u64)C2); \ scudo::die(); \ } \ } while (false) #define CHECK(A) CHECK_IMPL((A), !=, 0) #define CHECK_EQ(A, B) CHECK_IMPL((A), ==, (B)) #define CHECK_NE(A, B) CHECK_IMPL((A), !=, (B)) #define CHECK_LT(A, B) CHECK_IMPL((A), <, (B)) #define CHECK_LE(A, B) CHECK_IMPL((A), <=, (B)) #define CHECK_GT(A, B) CHECK_IMPL((A), >, (B)) #define CHECK_GE(A, B) CHECK_IMPL((A), >=, (B)) #if SCUDO_DEBUG #define DCHECK(A) CHECK(A) #define DCHECK_EQ(A, B) CHECK_EQ(A, B) #define DCHECK_NE(A, B) CHECK_NE(A, B) #define DCHECK_LT(A, B) CHECK_LT(A, B) #define DCHECK_LE(A, B) CHECK_LE(A, B) #define DCHECK_GT(A, B) CHECK_GT(A, B) #define DCHECK_GE(A, B) CHECK_GE(A, B) #else #define DCHECK(A) \ do { \ } while (false) #define DCHECK_EQ(A, B) \ do { \ } while (false) #define DCHECK_NE(A, B) \ do { \ } while (false) #define DCHECK_LT(A, B) \ do { \ } while (false) #define DCHECK_LE(A, B) \ do { \ } while (false) #define DCHECK_GT(A, B) \ do { \ } while (false) #define DCHECK_GE(A, B) \ do { \ } while (false) #endif // The superfluous die() call effectively makes this macro NORETURN. #define UNREACHABLE(Msg) \ do { \ CHECK(0 && Msg); \ die(); \ } while (0) } // namespace scudo #endif // SCUDO_INTERNAL_DEFS_H_