[package] name = "sdl2-sys" description = "Raw SDL2 bindings for Rust, used internally rust-sdl2" repository = "https://github.com/rust-sdl2/rust-sdl2" version = "0.37.0" authors = ["Tony Aldridge ", "Cobrand "] keywords = ["SDL", "windowing", "graphics", "ffi"] categories = ["rendering","external-ffi-bindings","game-engines","multimedia"] license = "MIT AND Zlib" links = "SDL2" build = "build.rs" edition = "2018" [lib] name = "sdl2_sys" path = "src/lib.rs" [dependencies] libc = "^0.2" [build-dependencies.bindgen] version = "^0.69" optional = true [build-dependencies.pkg-config] version = "^0.3" optional = true [build-dependencies.vcpkg] version = "^0.2.12" optional = true [build-dependencies.cmake] version = "^0.1.47" optional = true [build-dependencies.flate2] version = "^1" optional = true [build-dependencies] version-compare = "0.1" cfg-if = "^1.0" [features] default = [] use-pkgconfig = ["pkg-config"] use-vcpkg = ["vcpkg"] use-bindgen = ["bindgen"] static-link = [] use_mac_framework = [] bundled = ["cmake"] mixer = [] image = [] ttf = [] gfx = []