# Allow to easily add flags for C and C++ include(CheckCXXCompilerFlag) include(CheckCCompilerFlag) include(SanitizeHelper) function(check_compiler_flag RESULT LANGUAGE FLAG) sanitize_variable("have_${LANGUAGE}_" ${FLAG} TEST_NAME) if("${LANGUAGE}" STREQUAL "C") CHECK_C_COMPILER_FLAG(${FLAG} ${TEST_NAME}) elseif("${LANGUAGE}" STREQUAL "CXX") CHECK_CXX_COMPILER_FLAG(${FLAG} ${TEST_NAME}) else() message(FATAL_ERROR "check_compiler_flag LANGUAGE should be C or CXX") endif() set(${RESULT} ${${TEST_NAME}} PARENT_SCOPE) endfunction() function(add_c_compiler_flag) foreach(f ${ARGN}) check_compiler_flag(FLAG_IS_SUPPORTED C ${f}) if(${FLAG_IS_SUPPORTED}) string(APPEND CMAKE_C_FLAGS " ${f}") endif() endforeach() set(CMAKE_C_FLAGS ${CMAKE_C_FLAGS} PARENT_SCOPE) endfunction() function(add_cxx_compiler_flag) foreach(f ${ARGN}) check_compiler_flag(FLAG_IS_SUPPORTED CXX ${f}) if(${FLAG_IS_SUPPORTED}) string(APPEND CMAKE_CXX_FLAGS " ${f}") endif() endforeach() set(CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} PARENT_SCOPE) endfunction() macro(add_compiler_flag) add_c_compiler_flag(${ARGN}) add_cxx_compiler_flag(${ARGN}) endmacro() macro(remove_c_compiler_flags) if(NOT "${CMAKE_BUILD_TYPE}" STREQUAL "") string(TOUPPER ${CMAKE_BUILD_TYPE} BUILD_TYPE) set(BUILD_TYPE_C_FLAGS "CMAKE_C_FLAGS_${BUILD_TYPE}") endif() foreach(f ${ARGN}) string(REGEX REPLACE "${f}( |$)" "" CMAKE_C_FLAGS "${CMAKE_C_FLAGS}") if(NOT "${CMAKE_BUILD_TYPE}" STREQUAL "") string(REGEX REPLACE "${f}( |$)" "" ${BUILD_TYPE_C_FLAGS} "${${BUILD_TYPE_C_FLAGS}}") endif() endforeach() endmacro() macro(remove_cxx_compiler_flags) if(NOT "${CMAKE_BUILD_TYPE}" STREQUAL "") string(TOUPPER ${CMAKE_BUILD_TYPE} BUILD_TYPE) set(BUILD_TYPE_CXX_FLAGS "CMAKE_CXX_FLAGS_${BUILD_TYPE}") endif() foreach(f ${ARGN}) string(REGEX REPLACE "${f}( |$)" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}") if(NOT "${CMAKE_BUILD_TYPE}" STREQUAL "") string(REGEX REPLACE "${f}( |$)" "" ${BUILD_TYPE_CXX_FLAGS} "${${BUILD_TYPE_CXX_FLAGS}}") endif() endforeach() endmacro() macro(remove_compiler_flags) remove_c_compiler_flags(${ARGN}) remove_cxx_compiler_flags(${ARGN}) endmacro() function(add_cxx_compiler_flag_with_fallback TARGET_VAR FLAG FALLBACK) # Remove the fallback flag if it exists, so that the main flag will override # it if it was previously added. remove_cxx_compiler_flags(${FALLBACK}) set(FLAG_CANDIDATE ${FLAG}) check_compiler_flag(FLAG_IS_SUPPORTED CXX ${FLAG_CANDIDATE}) if(NOT ${FLAG_IS_SUPPORTED}) set(FLAG_CANDIDATE ${FALLBACK}) check_compiler_flag(FLAG_IS_SUPPORTED CXX ${FLAG_CANDIDATE}) endif() if(${FLAG_IS_SUPPORTED}) string(APPEND ${TARGET_VAR} " ${FLAG_CANDIDATE}") set(${TARGET_VAR} ${${TARGET_VAR}} PARENT_SCOPE) endif() endfunction() # Note that CMake does not provide any facility to check that a linker flag is # supported by the compiler. # However since CMake 3.2 introduced the CMP0056 policy, the # CMAKE_EXE_LINKER_FLAGS variable is used by the try_compile function, so there # is a workaround that allow for testing the linker flags. function(add_linker_flag) foreach(f ${ARGN}) sanitize_variable("have_linker_" ${f} FLAG_IS_SUPPORTED) # Save the current linker flags set(SAVE_CMAKE_EXE_LINKERFLAGS ${CMAKE_EXE_LINKER_FLAGS}) string(APPEND CMAKE_EXE_LINKER_FLAGS " ${f}") # CHECK_CXX_COMPILER_FLAG calls CHECK_CXX_SOURCE_COMPILES which in turn # calls try_compile, so it will check our flag CHECK_CXX_COMPILER_FLAG("" ${FLAG_IS_SUPPORTED}) # If the flag is not supported restore CMAKE_EXE_LINKER_FLAGS if(NOT ${FLAG_IS_SUPPORTED}) set(CMAKE_EXE_LINKER_FLAGS ${SAVE_CMAKE_EXE_LINKERFLAGS}) endif() endforeach() set(CMAKE_EXE_LINKER_FLAGS ${CMAKE_EXE_LINKER_FLAGS} PARENT_SCOPE) endfunction()