# Changelog ## 0.7 (2024-07-09) ### Changed - Updated `bevy` to 0.14 ### Removed - `seldom_fn_plugin` integration ## 0.6.1 (2024-05-30) ### Fixed - Fixed crash when drawing lines against the bounds of the screen ## 0.6 (2024-05-07) ### Changed - Updated `bevy` to 0.13 - Replaced `bevy_ecs_tilemap` with built-in tilemap ## 0.5 (2024-02-16) ### Added - `RectExt` extension trait for `IRect`, with some helper functions ### Changed - Updated `bevy` to 0.12 ### Removed - `URect` and `IRect` in favor of `bevy`'s types of the same names ## 0.4 (2023-08-06) ### Changed - Updated `bevy` to 0.11 ## 0.3 (2023-05-07) ### Changed - Updated `seldom_state` to 0.6 ## 0.2.2 (2023-04-24) ### Fixed - In wasm, spawning a particle emitter with pre-simulation too soon after startup caused a panic ## 0.2.1 (2023-04-15) ### Fixed - Some setups had compile errors - Wasm builds do not run (not fixed with the `particle` feature) ## 0.2 (2023-03-27) ### Changed - Updated `bevy` to 0.10 - Text is drawn within a `PxRect` component - Text requires `PxCanvas` ## 0.1.1 (2022-11-06) ### Fixed - Animations spasmed when `PxAnimationBundle` is added, removed, and then added again