[package] name = "seldom_pixel" version = "0.7.0" edition = "2021" categories = ["game-development"] description = "Bevy plugin for limited color palette pixel art games" exclude = ["assets/"] keywords = ["gamedev", "bevy", "graphics", "gui", "2d"] license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/Seldom-SE/seldom_pixel" [features] line = ["dep:line_drawing"] nav = ["dep:seldom_map_nav"] particle = ["dep:bevy_turborand"] state = ["dep:seldom_state"] [dependencies] bevy_turborand = { version = "0.9.0", optional = true } line_drawing = { version = "1.0", optional = true } seldom_map_nav = { version = "0.7.0", optional = true } seldom_pixel_macros = { version = "0.1.0", path = "macros" } seldom_state = { version = "0.11.0", optional = true } [dependencies.bevy] version = "0.14.0" default-features = false features = ["bevy_asset", "bevy_core_pipeline", "bevy_render", "bevy_sprite"] [dev-dependencies] bevy = { version = "0.14.0", features = ["png"] } leafwing-input-manager = "0.14.0" rand = "0.8.5" seldom_state = { version = "0.11.0", features = ["leafwing_input"] } [[example]] name = "line" required-features = ["line"] [[example]] name = "particles" required-features = ["particle"] [[example]] name = "state" required-features = ["state"] [package.metadata.docs.rs] all-features = true