[package] name = "seldom_state" version = "0.11.0" edition = "2021" categories = ["game-development"] description = "Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy various states." exclude = ["assets/"] keywords = ["gamedev", "bevy", "ai", "state-machine"] license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/Seldom-SE/seldom_state" [features] leafwing_input = ["dep:leafwing-input-manager"] [dependencies] leafwing-input-manager = { version = "0.14.0", default-features = false, optional = true } bevy = { version = "0.14.0", default-features = false } either = "1.9" [dev-dependencies] bevy = "0.14.0" leafwing-input-manager = "0.14.0" [[example]] name = "input" required-features = ["leafwing_input"] [package.metadata.docs.rs] all-features = true