// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef GOOGLE_PROTOBUF_ARENASTRING_H__ #define GOOGLE_PROTOBUF_ARENASTRING_H__ #include #include #include #include #include #include #include #include #ifdef SWIG #error "You cannot SWIG proto headers" #endif namespace google { namespace protobuf { namespace internal { // Lazy string instance to support string fields with non-empty default. // These are initialized on the first call to .get(). class PROTOBUF_EXPORT LazyString { public: // We explicitly make LazyString an aggregate so that MSVC can do constant // initialization on it without marking it `constexpr`. // We do not want to use `constexpr` because it makes it harder to have extern // storage for it and causes library bloat. struct InitValue { const char* ptr; size_t size; }; // We keep a union of the initialization value and the std::string to save on // space. We don't need the string array after Init() is done. union { mutable InitValue init_value_; alignas(std::string) mutable char string_buf_[sizeof(std::string)]; }; mutable std::atomic inited_; const std::string& get() const { // This check generates less code than a call-once invocation. auto* res = inited_.load(std::memory_order_acquire); if (PROTOBUF_PREDICT_FALSE(res == nullptr)) return Init(); return *res; } private: // Initialize the string in `string_buf_`, update `inited_` and return it. // We return it here to avoid having to read it again in the inlined code. const std::string& Init() const; }; template class TaggedPtr { public: TaggedPtr() = default; explicit constexpr TaggedPtr(const std::string* ptr) : ptr_(const_cast(ptr)) {} void SetTagged(T* p) { Set(p); ptr_ = reinterpret_cast(as_int() | 1); } void Set(T* p) { ptr_ = p; } T* Get() const { return reinterpret_cast(as_int() & -2); } bool IsTagged() const { return as_int() & 1; } // Returned value is only safe to dereference if IsTagged() == false. // It is safe to compare. T* UnsafeGet() const { return static_cast(ptr_); } bool IsNull() { return ptr_ == nullptr; } private: uintptr_t as_int() const { return reinterpret_cast(ptr_); } void* ptr_; }; static_assert(std::is_trivial>::value, "TaggedPtr must be trivial"); // This class encapsulates a pointer to a std::string with or without a donated // buffer, tagged by bottom bit. It is a high-level wrapper that almost directly // corresponds to the interface required by string fields in generated // code. It replaces the old std::string* pointer in such cases. // // The object has different but similar code paths for when the default value is // the empty string and when it is a non-empty string. // The empty string is handled different throughout the library and there is a // single global instance of it we can share. // // For fields with an empty string default value, there are three distinct // states: // // - Pointer set to 'String' tag (LSB is 0), equal to // &GetEmptyStringAlreadyInited(): field is set to its default value. Points // to a true std::string*, but we do not own that std::string* (it's a // globally shared instance). // // - Pointer set to 'String' tag (LSB is 0), but not equal to the global empty // string: field points to a true std::string* instance that we own. This // instance is either on the heap or on the arena (i.e. registered on // free()/destructor-call list) as appropriate. // // - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string // instance with a buffer on the arena (arena != NULL, always, in this case). // // For fields with a non-empty string default value, there are three distinct // states: // // - Pointer set to 'String' tag (LSB is 0), equal to `nullptr`: // Field is in "default" mode and does not point to any actual instance. // Methods that might need to create an instance of the object will pass a // `const LazyString&` for it. // // - Pointer set to 'String' tag (LSB is 0), but not equal to `nullptr`: // field points to a true std::string* instance that we own. This instance is // either on the heap or on the arena (i.e. registered on // free()/destructor-call list) as appropriate. // // - Pointer set to 'DonatedString' tag (LSB is 1): points to a std::string // instance with a buffer on the arena (arena != NULL, always, in this case). // // Generated code and reflection code both ensure that ptr_ is never null for // fields with an empty default. // Because ArenaStringPtr is used in oneof unions, its constructor is a NOP and // so the field is always manually initialized via method calls. // // Side-note: why pass information about the default on every API call? Because // we don't want to hold it in a member variable, or else this would go into // every proto message instance. This would be a huge waste of space, since the // default instance pointer is typically a global (static class field). We want // the generated code to be as efficient as possible, and if we take // the default value information as a parameter that's in practice taken from a // static class field, and compare ptr_ to the default value, we end up with a // single "cmp %reg, GLOBAL" in the resulting machine code. (Note that this also // requires the String tag to be 0 so we can avoid the mask before comparing.) struct PROTOBUF_EXPORT ArenaStringPtr { ArenaStringPtr() = default; explicit constexpr ArenaStringPtr(const std::string* default_value) : tagged_ptr_(default_value) {} // Some methods below are overloaded on a `default_value` and on tags. // The tagged overloads help reduce code size in the callers in generated // code, while the `default_value` overloads are useful from reflection. // By-value empty struct arguments are elided in the ABI. struct EmptyDefault {}; struct NonEmptyDefault {}; void Set(const std::string* default_value, ConstStringParam value, ::google::protobuf::Arena* arena); void Set(const std::string* default_value, std::string&& value, ::google::protobuf::Arena* arena); void Set(EmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); void Set(EmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); void Set(NonEmptyDefault, ConstStringParam value, ::google::protobuf::Arena* arena); void Set(NonEmptyDefault, std::string&& value, ::google::protobuf::Arena* arena); // Basic accessors. const std::string& Get() const PROTOBUF_ALWAYS_INLINE { // Unconditionally mask away the tag. return *tagged_ptr_.Get(); } const std::string* GetPointer() const PROTOBUF_ALWAYS_INLINE { // Unconditionally mask away the tag. return tagged_ptr_.Get(); } // For fields with an empty default value. std::string* Mutable(EmptyDefault, ::google::protobuf::Arena* arena); // For fields with a non-empty default value. std::string* Mutable(const LazyString& default_value, ::google::protobuf::Arena* arena); // Release returns a std::string* instance that is heap-allocated and is not // Own()'d by any arena. If the field is not set, this returns NULL. The // caller retains ownership. Clears this field back to NULL state. Used to // implement release_() methods on generated classes. std::string* Release(const std::string* default_value, ::google::protobuf::Arena* arena); std::string* ReleaseNonDefault(const std::string* default_value, ::google::protobuf::Arena* arena); // Takes a std::string that is heap-allocated, and takes ownership. The // std::string's destructor is registered with the arena. Used to implement // set_allocated_ in generated classes. void SetAllocated(const std::string* default_value, std::string* value, ::google::protobuf::Arena* arena); // Swaps internal pointers. Arena-safety semantics: this is guarded by the // logic in Swap()/UnsafeArenaSwap() at the message level, so this method is // 'unsafe' if called directly. inline void Swap(ArenaStringPtr* other, const std::string* default_value, Arena* arena) PROTOBUF_ALWAYS_INLINE; // Frees storage (if not on an arena). void Destroy(const std::string* default_value, ::google::protobuf::Arena* arena); void Destroy(EmptyDefault, ::google::protobuf::Arena* arena); void Destroy(NonEmptyDefault, ::google::protobuf::Arena* arena); // Clears content, but keeps allocated std::string, to avoid the overhead of // heap operations. After this returns, the content (as seen by the user) will // always be the empty std::string. Assumes that |default_value| is an empty // std::string. void ClearToEmpty(); // Clears content, assuming that the current value is not the empty // string default. void ClearNonDefaultToEmpty(); // Clears content, but keeps allocated std::string if arena != NULL, to avoid // the overhead of heap operations. After this returns, the content (as seen // by the user) will always be equal to |default_value|. void ClearToDefault(const LazyString& default_value, ::google::protobuf::Arena* arena); // Called from generated code / reflection runtime only. Resets value to point // to a default string pointer, with the semantics that this // ArenaStringPtr does not own the pointed-to memory. Disregards initial value // of ptr_ (so this is the *ONLY* safe method to call after construction or // when reinitializing after becoming the active field in a oneof union). inline void UnsafeSetDefault(const std::string* default_value); // Returns a mutable pointer, but doesn't initialize the string to the // default value. std::string* MutableNoArenaNoDefault(const std::string* default_value); // Get a mutable pointer with unspecified contents. // Similar to `MutableNoArenaNoDefault`, but also handles the arena case. // If the value was donated, the contents are discarded. std::string* MutableNoCopy(const std::string* default_value, ::google::protobuf::Arena* arena); // Destroy the string. Assumes `arena == nullptr`. void DestroyNoArena(const std::string* default_value); // Internal setter used only at parse time to directly set a donated string // value. void UnsafeSetTaggedPointer(TaggedPtr value) { tagged_ptr_ = value; } // Generated code only! An optimization, in certain cases the generated // code is certain we can obtain a std::string with no default checks and // tag tests. std::string* UnsafeMutablePointer() PROTOBUF_RETURNS_NONNULL; inline bool IsDefault(const std::string* default_value) const { // Relies on the fact that kPtrTagString == 0, so if IsString(), ptr_ is the // actual std::string pointer (and if !IsString(), ptr_ will never be equal // to any aligned |default_value| pointer). The key is that we want to avoid // masking in the fastpath const-pointer Get() case for non-arena code. return tagged_ptr_.UnsafeGet() == default_value; } private: TaggedPtr tagged_ptr_; bool IsDonatedString() const { return false; } // Slow paths. // MutableSlow requires that !IsString() || IsDefault // Variadic to support 0 args for EmptyDefault and 1 arg for LazyString. template std::string* MutableSlow(::google::protobuf::Arena* arena, const Lazy&... lazy_default); }; inline void ArenaStringPtr::UnsafeSetDefault(const std::string* value) { tagged_ptr_.Set(const_cast(value)); } inline void ArenaStringPtr::Swap(ArenaStringPtr* other, const std::string* default_value, Arena* arena) { #ifndef NDEBUG // For debug builds, we swap the contents of the string, rather than the // std::string instances themselves. This invalidates previously taken const // references that are (per our documentation) invalidated by calling Swap() // on the message. // // If both strings are the default_value, swapping is uninteresting. // Otherwise, we use ArenaStringPtr::Mutable() to access the std::string, to // ensure that we do not try to mutate default_value itself. if (IsDefault(default_value) && other->IsDefault(default_value)) { return; } if (default_value == nullptr) { // If we have non-empty default, then `default_value` is null and we can't // call Mutable the same way. Just do the regular swap. std::swap(tagged_ptr_, other->tagged_ptr_); } else { std::string* this_ptr = Mutable(EmptyDefault{}, arena); std::string* other_ptr = other->Mutable(EmptyDefault{}, arena); this_ptr->swap(*other_ptr); } #else std::swap(tagged_ptr_, other->tagged_ptr_); #endif } inline void ArenaStringPtr::ClearNonDefaultToEmpty() { // Unconditionally mask away the tag. tagged_ptr_.Get()->clear(); } inline std::string* ArenaStringPtr::MutableNoArenaNoDefault( const std::string* default_value) { // VERY IMPORTANT for performance and code size: this will reduce to a member // variable load, a pointer check (against |default_value|, in practice a // static global) and a branch to the slowpath (which calls operator new and // the ctor). DO NOT add any tagged-pointer operations here. if (IsDefault(default_value)) { std::string* new_string = new std::string(); tagged_ptr_.Set(new_string); return new_string; } else { return UnsafeMutablePointer(); } } inline void ArenaStringPtr::DestroyNoArena(const std::string* default_value) { if (!IsDefault(default_value)) { delete UnsafeMutablePointer(); } } inline std::string* ArenaStringPtr::UnsafeMutablePointer() { GOOGLE_DCHECK(!tagged_ptr_.IsTagged()); GOOGLE_DCHECK(tagged_ptr_.UnsafeGet() != nullptr); return tagged_ptr_.UnsafeGet(); } } // namespace internal } // namespace protobuf } // namespace google #include #endif // GOOGLE_PROTOBUF_ARENASTRING_H__