It's well known that a program cannot modify the environment of its parent shell. But this is useful to do, and we can use some tricks to do this. Almost all shells support some way to evaluate the output of programs (even Windows), so by returning the right commands to be eval'd by the parent shell, we can apply these changes. # Install Add the following to your `Cargo.toml` file: ```toml [dependencies] setenv = "0.1" ``` # Usage This library provides two things: 1. Some code to try to detect what shell is in use 2. What syntax is needed to do certain actions. At the moment, the only two commands supported are [`cd`] for changing directories, and [`setenv`] for setting environment variables. Two other functions are also provided as a convienence: `split_env` which is just a wrapper around std::env::split_paths, and `set_env_list` which is a wrapper around std::env::join_paths. # Examples To make use of all this, each executable using `setenv` should be wrapped in an alias/function/bat file. Here are some examples: ## Windows: ```batch for /f "tokens=*" %%I in ('d:\target\debug\myapp.exe %*') do ( %%I ) ``` ### Bash: ```bash function dothing() { eval `/target/debug/myapp "$@"` } ``` ## Ksh: ```ksh dothing() { eval `/target/debug/myapp "$@"` } ``` ## Zsh: ```zsh function dothing() { eval `/target/debug/myapp $*` } ``` ## Tcsh: ```csh alias dothing 'eval `/target/debug/myapp \!*`' ``` # Notes Since all text send to stdout is eval'd by the shell, great care must be taken to control what is printed to stdout. All user-facing messages should go to stderr instead. # License ![http://creativecommons.org/publicdomain/zero/1.0/](https://licensebuttons.net/p/zero/1.0/88x31.png) To the extent possible under law, Andrew Chin has waived all copyright and related or neighboring rights to setenv. This work is published from: United States. [`cd`]: enum.Shell.html#method.cd [`setenv`]: enum.Shell.html#method.setenv