# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "shader-crusher" version = "0.4.1-alpha" authors = ["Andreas Neukoetter "] description = "A little helper to optimize glsl shaders for size." homepage = "https://github.com/AndreasOM/shader-crusher" readme = "README.md" keywords = [ "tools", "gamedev", ] categories = [ "command-line-utilities", "compression", "graphics", ] license = "MIT" repository = "https://github.com/AndreasOM/shader-crusher" resolver = "2" [lib] [[bin]] name = "shader-crusher" path = "src/main.rs" [dependencies.clap] version = "3.2.17" [dependencies.entropy] version = "0.4.1" [dependencies.glsl] version = "6.0.1" [dependencies.libc] version = "0.2.132" [dependencies.regex] version = "1.6.0" [build-dependencies]