glsl.450.subgroupShuffleRelative.comp Shader version: 450 Requested GL_KHR_shader_subgroup_basic Requested GL_KHR_shader_subgroup_shuffle_relative local_size = (8, 8, 1) 0:? Sequence 0:15 Function Definition: main( ( global void) 0:15 Function Parameters: 0:17 Sequence 0:17 Sequence 0:17 move second child to first child ( temp uint) 0:17 'invocation' ( temp uint) 0:17 mod ( temp uint) 0:17 add ( temp uint) 0:17 'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID) 0:17 'gl_SubgroupSize' ( in uint SubgroupSize) 0:17 Constant: 0:17 4 (const uint) 0:19 move second child to first child ( temp float) 0:19 direct index ( temp float) 0:19 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:19 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 'invocation' ( temp uint) 0:19 Constant: 0:19 0 (const int) 0:19 Constant: 0:19 0 (const int) 0:19 subgroupShuffleUp ( global float) 0:19 direct index ( temp float) 0:19 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:19 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 Constant: 0:19 0 (const int) 0:19 Constant: 0:19 0 (const int) 0:19 Constant: 0:19 0 (const int) 0:19 'invocation' ( temp uint) 0:20 move second child to first child ( temp 2-component vector of float) 0:20 vector swizzle ( temp 2-component vector of float) 0:20 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:20 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 'invocation' ( temp uint) 0:20 Constant: 0:20 0 (const int) 0:20 Sequence 0:20 Constant: 0:20 0 (const int) 0:20 Constant: 0:20 1 (const int) 0:20 subgroupShuffleUp ( global 2-component vector of float) 0:20 vector swizzle ( temp 2-component vector of float) 0:20 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:20 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 Constant: 0:20 1 (const int) 0:20 Constant: 0:20 0 (const int) 0:20 Sequence 0:20 Constant: 0:20 0 (const int) 0:20 Constant: 0:20 1 (const int) 0:20 'invocation' ( temp uint) 0:21 move second child to first child ( temp 3-component vector of float) 0:21 vector swizzle ( temp 3-component vector of float) 0:21 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:21 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 'invocation' ( temp uint) 0:21 Constant: 0:21 0 (const int) 0:21 Sequence 0:21 Constant: 0:21 0 (const int) 0:21 Constant: 0:21 1 (const int) 0:21 Constant: 0:21 2 (const int) 0:21 subgroupShuffleUp ( global 3-component vector of float) 0:21 vector swizzle ( temp 3-component vector of float) 0:21 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:21 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 Constant: 0:21 2 (const int) 0:21 Constant: 0:21 0 (const int) 0:21 Sequence 0:21 Constant: 0:21 0 (const int) 0:21 Constant: 0:21 1 (const int) 0:21 Constant: 0:21 2 (const int) 0:21 'invocation' ( temp uint) 0:22 move second child to first child ( temp 4-component vector of float) 0:22 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:22 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 'invocation' ( temp uint) 0:22 Constant: 0:22 0 (const int) 0:22 subgroupShuffleUp ( global 4-component vector of float) 0:22 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:22 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 Constant: 0:22 3 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 'invocation' ( temp uint) 0:24 move second child to first child ( temp int) 0:24 direct index ( temp int) 0:24 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:24 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 'invocation' ( temp uint) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 subgroupShuffleUp ( global int) 0:24 direct index ( temp int) 0:24 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:24 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 'invocation' ( temp uint) 0:25 move second child to first child ( temp 2-component vector of int) 0:25 vector swizzle ( temp 2-component vector of int) 0:25 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:25 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 'invocation' ( temp uint) 0:25 Constant: 0:25 1 (const int) 0:25 Sequence 0:25 Constant: 0:25 0 (const int) 0:25 Constant: 0:25 1 (const int) 0:25 subgroupShuffleUp ( global 2-component vector of int) 0:25 vector swizzle ( temp 2-component vector of int) 0:25 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:25 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 Constant: 0:25 1 (const int) 0:25 Constant: 0:25 1 (const int) 0:25 Sequence 0:25 Constant: 0:25 0 (const int) 0:25 Constant: 0:25 1 (const int) 0:25 'invocation' ( temp uint) 0:26 move second child to first child ( temp 3-component vector of int) 0:26 vector swizzle ( temp 3-component vector of int) 0:26 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:26 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 'invocation' ( temp uint) 0:26 Constant: 0:26 1 (const int) 0:26 Sequence 0:26 Constant: 0:26 0 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 Constant: 0:26 2 (const int) 0:26 subgroupShuffleUp ( global 3-component vector of int) 0:26 vector swizzle ( temp 3-component vector of int) 0:26 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:26 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 Constant: 0:26 2 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 Sequence 0:26 Constant: 0:26 0 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 Constant: 0:26 2 (const int) 0:26 'invocation' ( temp uint) 0:27 move second child to first child ( temp 4-component vector of int) 0:27 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:27 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 'invocation' ( temp uint) 0:27 Constant: 0:27 1 (const int) 0:27 subgroupShuffleUp ( global 4-component vector of int) 0:27 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:27 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 Constant: 0:27 3 (const int) 0:27 Constant: 0:27 1 (const int) 0:27 'invocation' ( temp uint) 0:29 move second child to first child ( temp uint) 0:29 direct index ( temp uint) 0:29 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:29 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 'invocation' ( temp uint) 0:29 Constant: 0:29 2 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 subgroupShuffleUp ( global uint) 0:29 direct index ( temp uint) 0:29 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:29 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 2 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 'invocation' ( temp uint) 0:30 move second child to first child ( temp 2-component vector of uint) 0:30 vector swizzle ( temp 2-component vector of uint) 0:30 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:30 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 'invocation' ( temp uint) 0:30 Constant: 0:30 2 (const int) 0:30 Sequence 0:30 Constant: 0:30 0 (const int) 0:30 Constant: 0:30 1 (const int) 0:30 subgroupShuffleUp ( global 2-component vector of uint) 0:30 vector swizzle ( temp 2-component vector of uint) 0:30 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:30 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 Constant: 0:30 1 (const int) 0:30 Constant: 0:30 2 (const int) 0:30 Sequence 0:30 Constant: 0:30 0 (const int) 0:30 Constant: 0:30 1 (const int) 0:30 'invocation' ( temp uint) 0:31 move second child to first child ( temp 3-component vector of uint) 0:31 vector swizzle ( temp 3-component vector of uint) 0:31 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:31 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 'invocation' ( temp uint) 0:31 Constant: 0:31 2 (const int) 0:31 Sequence 0:31 Constant: 0:31 0 (const int) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 2 (const int) 0:31 subgroupShuffleUp ( global 3-component vector of uint) 0:31 vector swizzle ( temp 3-component vector of uint) 0:31 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:31 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 Constant: 0:31 2 (const int) 0:31 Constant: 0:31 2 (const int) 0:31 Sequence 0:31 Constant: 0:31 0 (const int) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 2 (const int) 0:31 'invocation' ( temp uint) 0:32 move second child to first child ( temp 4-component vector of uint) 0:32 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:32 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 'invocation' ( temp uint) 0:32 Constant: 0:32 2 (const int) 0:32 subgroupShuffleUp ( global 4-component vector of uint) 0:32 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:32 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 Constant: 0:32 3 (const int) 0:32 Constant: 0:32 2 (const int) 0:32 'invocation' ( temp uint) 0:34 move second child to first child ( temp double) 0:34 direct index ( temp double) 0:34 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:34 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 'invocation' ( temp uint) 0:34 Constant: 0:34 3 (const int) 0:34 Constant: 0:34 0 (const int) 0:34 subgroupShuffleUp ( global double) 0:34 direct index ( temp double) 0:34 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:34 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 Constant: 0:34 0 (const int) 0:34 Constant: 0:34 3 (const int) 0:34 Constant: 0:34 0 (const int) 0:34 'invocation' ( temp uint) 0:35 move second child to first child ( temp 2-component vector of double) 0:35 vector swizzle ( temp 2-component vector of double) 0:35 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:35 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 'invocation' ( temp uint) 0:35 Constant: 0:35 3 (const int) 0:35 Sequence 0:35 Constant: 0:35 0 (const int) 0:35 Constant: 0:35 1 (const int) 0:35 subgroupShuffleUp ( global 2-component vector of double) 0:35 vector swizzle ( temp 2-component vector of double) 0:35 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:35 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 Constant: 0:35 1 (const int) 0:35 Constant: 0:35 3 (const int) 0:35 Sequence 0:35 Constant: 0:35 0 (const int) 0:35 Constant: 0:35 1 (const int) 0:35 'invocation' ( temp uint) 0:36 move second child to first child ( temp 3-component vector of double) 0:36 vector swizzle ( temp 3-component vector of double) 0:36 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:36 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 'invocation' ( temp uint) 0:36 Constant: 0:36 3 (const int) 0:36 Sequence 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 1 (const int) 0:36 Constant: 0:36 2 (const int) 0:36 subgroupShuffleUp ( global 3-component vector of double) 0:36 vector swizzle ( temp 3-component vector of double) 0:36 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:36 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 Constant: 0:36 2 (const int) 0:36 Constant: 0:36 3 (const int) 0:36 Sequence 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 1 (const int) 0:36 Constant: 0:36 2 (const int) 0:36 'invocation' ( temp uint) 0:37 move second child to first child ( temp 4-component vector of double) 0:37 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:37 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 'invocation' ( temp uint) 0:37 Constant: 0:37 3 (const int) 0:37 subgroupShuffleUp ( global 4-component vector of double) 0:37 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:37 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 Constant: 0:37 3 (const int) 0:37 Constant: 0:37 3 (const int) 0:37 'invocation' ( temp uint) 0:39 move second child to first child ( temp int) 0:39 direct index ( temp int) 0:39 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:39 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 'invocation' ( temp uint) 0:39 Constant: 0:39 1 (const int) 0:39 Constant: 0:39 0 (const int) 0:39 Convert bool to int ( temp int) 0:39 subgroupShuffleUp ( global bool) 0:39 Compare Less Than ( temp bool) 0:39 direct index ( temp int) 0:39 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:39 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 Constant: 0:39 0 (const int) 0:39 Constant: 0:39 1 (const int) 0:39 Constant: 0:39 0 (const int) 0:39 Constant: 0:39 0 (const int) 0:39 'invocation' ( temp uint) 0:40 move second child to first child ( temp 2-component vector of int) 0:40 vector swizzle ( temp 2-component vector of int) 0:40 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:40 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 'invocation' ( temp uint) 0:40 Constant: 0:40 1 (const int) 0:40 Sequence 0:40 Constant: 0:40 0 (const int) 0:40 Constant: 0:40 1 (const int) 0:40 Convert bool to int ( temp 2-component vector of int) 0:40 subgroupShuffleUp ( global 2-component vector of bool) 0:40 Compare Less Than ( global 2-component vector of bool) 0:40 vector swizzle ( temp 2-component vector of int) 0:40 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:40 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 Constant: 0:40 1 (const int) 0:40 Constant: 0:40 1 (const int) 0:40 Sequence 0:40 Constant: 0:40 0 (const int) 0:40 Constant: 0:40 1 (const int) 0:40 Constant: 0:40 0 (const int) 0:40 0 (const int) 0:40 'invocation' ( temp uint) 0:41 move second child to first child ( temp 3-component vector of int) 0:41 vector swizzle ( temp 3-component vector of int) 0:41 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:41 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 'invocation' ( temp uint) 0:41 Constant: 0:41 1 (const int) 0:41 Sequence 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 2 (const int) 0:41 Convert bool to int ( temp 3-component vector of int) 0:41 subgroupShuffleUp ( global 3-component vector of bool) 0:41 Compare Less Than ( global 3-component vector of bool) 0:41 vector swizzle ( temp 3-component vector of int) 0:41 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:41 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 1 (const int) 0:41 Sequence 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 2 (const int) 0:41 Constant: 0:41 0 (const int) 0:41 0 (const int) 0:41 0 (const int) 0:41 'invocation' ( temp uint) 0:42 move second child to first child ( temp 4-component vector of int) 0:42 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:42 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 'invocation' ( temp uint) 0:42 Constant: 0:42 1 (const int) 0:42 Convert bool to int ( temp 4-component vector of int) 0:42 subgroupShuffleUp ( global 4-component vector of bool) 0:42 Compare Less Than ( global 4-component vector of bool) 0:42 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:42 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 Constant: 0:42 1 (const int) 0:42 Constant: 0:42 1 (const int) 0:42 Constant: 0:42 0 (const int) 0:42 0 (const int) 0:42 0 (const int) 0:42 0 (const int) 0:42 'invocation' ( temp uint) 0:44 move second child to first child ( temp float) 0:44 direct index ( temp float) 0:44 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:44 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 'invocation' ( temp uint) 0:44 Constant: 0:44 0 (const int) 0:44 Constant: 0:44 0 (const int) 0:44 subgroupShuffleDown ( global float) 0:44 direct index ( temp float) 0:44 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:44 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 Constant: 0:44 0 (const int) 0:44 Constant: 0:44 0 (const int) 0:44 Constant: 0:44 0 (const int) 0:44 'invocation' ( temp uint) 0:45 move second child to first child ( temp 2-component vector of float) 0:45 vector swizzle ( temp 2-component vector of float) 0:45 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:45 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 'invocation' ( temp uint) 0:45 Constant: 0:45 0 (const int) 0:45 Sequence 0:45 Constant: 0:45 0 (const int) 0:45 Constant: 0:45 1 (const int) 0:45 subgroupShuffleDown ( global 2-component vector of float) 0:45 vector swizzle ( temp 2-component vector of float) 0:45 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:45 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 Constant: 0:45 1 (const int) 0:45 Constant: 0:45 0 (const int) 0:45 Sequence 0:45 Constant: 0:45 0 (const int) 0:45 Constant: 0:45 1 (const int) 0:45 'invocation' ( temp uint) 0:46 move second child to first child ( temp 3-component vector of float) 0:46 vector swizzle ( temp 3-component vector of float) 0:46 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:46 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 'invocation' ( temp uint) 0:46 Constant: 0:46 0 (const int) 0:46 Sequence 0:46 Constant: 0:46 0 (const int) 0:46 Constant: 0:46 1 (const int) 0:46 Constant: 0:46 2 (const int) 0:46 subgroupShuffleDown ( global 3-component vector of float) 0:46 vector swizzle ( temp 3-component vector of float) 0:46 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:46 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 Constant: 0:46 2 (const int) 0:46 Constant: 0:46 0 (const int) 0:46 Sequence 0:46 Constant: 0:46 0 (const int) 0:46 Constant: 0:46 1 (const int) 0:46 Constant: 0:46 2 (const int) 0:46 'invocation' ( temp uint) 0:47 move second child to first child ( temp 4-component vector of float) 0:47 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:47 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 'invocation' ( temp uint) 0:47 Constant: 0:47 0 (const int) 0:47 subgroupShuffleDown ( global 4-component vector of float) 0:47 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:47 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 Constant: 0:47 3 (const int) 0:47 Constant: 0:47 0 (const int) 0:47 'invocation' ( temp uint) 0:49 move second child to first child ( temp int) 0:49 direct index ( temp int) 0:49 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:49 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 'invocation' ( temp uint) 0:49 Constant: 0:49 1 (const int) 0:49 Constant: 0:49 0 (const int) 0:49 subgroupShuffleDown ( global int) 0:49 direct index ( temp int) 0:49 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:49 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 Constant: 0:49 0 (const int) 0:49 Constant: 0:49 1 (const int) 0:49 Constant: 0:49 0 (const int) 0:49 'invocation' ( temp uint) 0:50 move second child to first child ( temp 2-component vector of int) 0:50 vector swizzle ( temp 2-component vector of int) 0:50 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:50 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 'invocation' ( temp uint) 0:50 Constant: 0:50 1 (const int) 0:50 Sequence 0:50 Constant: 0:50 0 (const int) 0:50 Constant: 0:50 1 (const int) 0:50 subgroupShuffleDown ( global 2-component vector of int) 0:50 vector swizzle ( temp 2-component vector of int) 0:50 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:50 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 Constant: 0:50 1 (const int) 0:50 Constant: 0:50 1 (const int) 0:50 Sequence 0:50 Constant: 0:50 0 (const int) 0:50 Constant: 0:50 1 (const int) 0:50 'invocation' ( temp uint) 0:51 move second child to first child ( temp 3-component vector of int) 0:51 vector swizzle ( temp 3-component vector of int) 0:51 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:51 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 'invocation' ( temp uint) 0:51 Constant: 0:51 1 (const int) 0:51 Sequence 0:51 Constant: 0:51 0 (const int) 0:51 Constant: 0:51 1 (const int) 0:51 Constant: 0:51 2 (const int) 0:51 subgroupShuffleDown ( global 3-component vector of int) 0:51 vector swizzle ( temp 3-component vector of int) 0:51 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:51 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 Constant: 0:51 2 (const int) 0:51 Constant: 0:51 1 (const int) 0:51 Sequence 0:51 Constant: 0:51 0 (const int) 0:51 Constant: 0:51 1 (const int) 0:51 Constant: 0:51 2 (const int) 0:51 'invocation' ( temp uint) 0:52 move second child to first child ( temp 4-component vector of int) 0:52 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:52 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 'invocation' ( temp uint) 0:52 Constant: 0:52 1 (const int) 0:52 subgroupShuffleDown ( global 4-component vector of int) 0:52 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:52 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 Constant: 0:52 3 (const int) 0:52 Constant: 0:52 1 (const int) 0:52 'invocation' ( temp uint) 0:54 move second child to first child ( temp uint) 0:54 direct index ( temp uint) 0:54 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:54 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 'invocation' ( temp uint) 0:54 Constant: 0:54 2 (const int) 0:54 Constant: 0:54 0 (const int) 0:54 subgroupShuffleDown ( global uint) 0:54 direct index ( temp uint) 0:54 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:54 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 Constant: 0:54 0 (const int) 0:54 Constant: 0:54 2 (const int) 0:54 Constant: 0:54 0 (const int) 0:54 'invocation' ( temp uint) 0:55 move second child to first child ( temp 2-component vector of uint) 0:55 vector swizzle ( temp 2-component vector of uint) 0:55 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:55 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 'invocation' ( temp uint) 0:55 Constant: 0:55 2 (const int) 0:55 Sequence 0:55 Constant: 0:55 0 (const int) 0:55 Constant: 0:55 1 (const int) 0:55 subgroupShuffleDown ( global 2-component vector of uint) 0:55 vector swizzle ( temp 2-component vector of uint) 0:55 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:55 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 Constant: 0:55 1 (const int) 0:55 Constant: 0:55 2 (const int) 0:55 Sequence 0:55 Constant: 0:55 0 (const int) 0:55 Constant: 0:55 1 (const int) 0:55 'invocation' ( temp uint) 0:56 move second child to first child ( temp 3-component vector of uint) 0:56 vector swizzle ( temp 3-component vector of uint) 0:56 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:56 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 'invocation' ( temp uint) 0:56 Constant: 0:56 2 (const int) 0:56 Sequence 0:56 Constant: 0:56 0 (const int) 0:56 Constant: 0:56 1 (const int) 0:56 Constant: 0:56 2 (const int) 0:56 subgroupShuffleDown ( global 3-component vector of uint) 0:56 vector swizzle ( temp 3-component vector of uint) 0:56 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:56 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 Constant: 0:56 2 (const int) 0:56 Constant: 0:56 2 (const int) 0:56 Sequence 0:56 Constant: 0:56 0 (const int) 0:56 Constant: 0:56 1 (const int) 0:56 Constant: 0:56 2 (const int) 0:56 'invocation' ( temp uint) 0:57 move second child to first child ( temp 4-component vector of uint) 0:57 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:57 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 'invocation' ( temp uint) 0:57 Constant: 0:57 2 (const int) 0:57 subgroupShuffleDown ( global 4-component vector of uint) 0:57 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:57 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 Constant: 0:57 3 (const int) 0:57 Constant: 0:57 2 (const int) 0:57 'invocation' ( temp uint) 0:59 move second child to first child ( temp double) 0:59 direct index ( temp double) 0:59 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:59 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 'invocation' ( temp uint) 0:59 Constant: 0:59 3 (const int) 0:59 Constant: 0:59 0 (const int) 0:59 subgroupShuffleDown ( global double) 0:59 direct index ( temp double) 0:59 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:59 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 Constant: 0:59 0 (const int) 0:59 Constant: 0:59 3 (const int) 0:59 Constant: 0:59 0 (const int) 0:59 'invocation' ( temp uint) 0:60 move second child to first child ( temp 2-component vector of double) 0:60 vector swizzle ( temp 2-component vector of double) 0:60 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:60 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 'invocation' ( temp uint) 0:60 Constant: 0:60 3 (const int) 0:60 Sequence 0:60 Constant: 0:60 0 (const int) 0:60 Constant: 0:60 1 (const int) 0:60 subgroupShuffleDown ( global 2-component vector of double) 0:60 vector swizzle ( temp 2-component vector of double) 0:60 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:60 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 Constant: 0:60 1 (const int) 0:60 Constant: 0:60 3 (const int) 0:60 Sequence 0:60 Constant: 0:60 0 (const int) 0:60 Constant: 0:60 1 (const int) 0:60 'invocation' ( temp uint) 0:61 move second child to first child ( temp 3-component vector of double) 0:61 vector swizzle ( temp 3-component vector of double) 0:61 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:61 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 'invocation' ( temp uint) 0:61 Constant: 0:61 3 (const int) 0:61 Sequence 0:61 Constant: 0:61 0 (const int) 0:61 Constant: 0:61 1 (const int) 0:61 Constant: 0:61 2 (const int) 0:61 subgroupShuffleDown ( global 3-component vector of double) 0:61 vector swizzle ( temp 3-component vector of double) 0:61 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:61 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 Constant: 0:61 2 (const int) 0:61 Constant: 0:61 3 (const int) 0:61 Sequence 0:61 Constant: 0:61 0 (const int) 0:61 Constant: 0:61 1 (const int) 0:61 Constant: 0:61 2 (const int) 0:61 'invocation' ( temp uint) 0:62 move second child to first child ( temp 4-component vector of double) 0:62 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:62 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 'invocation' ( temp uint) 0:62 Constant: 0:62 3 (const int) 0:62 subgroupShuffleDown ( global 4-component vector of double) 0:62 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:62 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 Constant: 0:62 3 (const int) 0:62 Constant: 0:62 3 (const int) 0:62 'invocation' ( temp uint) 0:64 move second child to first child ( temp int) 0:64 direct index ( temp int) 0:64 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:64 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 'invocation' ( temp uint) 0:64 Constant: 0:64 1 (const int) 0:64 Constant: 0:64 0 (const int) 0:64 Convert bool to int ( temp int) 0:64 subgroupShuffleDown ( global bool) 0:64 Compare Less Than ( temp bool) 0:64 direct index ( temp int) 0:64 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:64 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 Constant: 0:64 0 (const int) 0:64 Constant: 0:64 1 (const int) 0:64 Constant: 0:64 0 (const int) 0:64 Constant: 0:64 0 (const int) 0:64 'invocation' ( temp uint) 0:65 move second child to first child ( temp 2-component vector of int) 0:65 vector swizzle ( temp 2-component vector of int) 0:65 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:65 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 'invocation' ( temp uint) 0:65 Constant: 0:65 1 (const int) 0:65 Sequence 0:65 Constant: 0:65 0 (const int) 0:65 Constant: 0:65 1 (const int) 0:65 Convert bool to int ( temp 2-component vector of int) 0:65 subgroupShuffleDown ( global 2-component vector of bool) 0:65 Compare Less Than ( global 2-component vector of bool) 0:65 vector swizzle ( temp 2-component vector of int) 0:65 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:65 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 Constant: 0:65 1 (const int) 0:65 Constant: 0:65 1 (const int) 0:65 Sequence 0:65 Constant: 0:65 0 (const int) 0:65 Constant: 0:65 1 (const int) 0:65 Constant: 0:65 0 (const int) 0:65 0 (const int) 0:65 'invocation' ( temp uint) 0:66 move second child to first child ( temp 3-component vector of int) 0:66 vector swizzle ( temp 3-component vector of int) 0:66 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:66 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 'invocation' ( temp uint) 0:66 Constant: 0:66 1 (const int) 0:66 Sequence 0:66 Constant: 0:66 0 (const int) 0:66 Constant: 0:66 1 (const int) 0:66 Constant: 0:66 2 (const int) 0:66 Convert bool to int ( temp 3-component vector of int) 0:66 subgroupShuffleDown ( global 3-component vector of bool) 0:66 Compare Less Than ( global 3-component vector of bool) 0:66 vector swizzle ( temp 3-component vector of int) 0:66 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:66 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 Constant: 0:66 1 (const int) 0:66 Constant: 0:66 1 (const int) 0:66 Sequence 0:66 Constant: 0:66 0 (const int) 0:66 Constant: 0:66 1 (const int) 0:66 Constant: 0:66 2 (const int) 0:66 Constant: 0:66 0 (const int) 0:66 0 (const int) 0:66 0 (const int) 0:66 'invocation' ( temp uint) 0:67 move second child to first child ( temp 4-component vector of int) 0:67 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:67 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 'invocation' ( temp uint) 0:67 Constant: 0:67 1 (const int) 0:67 Convert bool to int ( temp 4-component vector of int) 0:67 subgroupShuffleDown ( global 4-component vector of bool) 0:67 Compare Less Than ( global 4-component vector of bool) 0:67 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:67 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 Constant: 0:67 1 (const int) 0:67 Constant: 0:67 1 (const int) 0:67 Constant: 0:67 0 (const int) 0:67 0 (const int) 0:67 0 (const int) 0:67 0 (const int) 0:67 'invocation' ( temp uint) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 8 (const uint) 0:? 8 (const uint) 0:? 1 (const uint) 0:? 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) Linked compute stage: Shader version: 450 Requested GL_KHR_shader_subgroup_basic Requested GL_KHR_shader_subgroup_shuffle_relative local_size = (8, 8, 1) 0:? Sequence 0:15 Function Definition: main( ( global void) 0:15 Function Parameters: 0:17 Sequence 0:17 Sequence 0:17 move second child to first child ( temp uint) 0:17 'invocation' ( temp uint) 0:17 mod ( temp uint) 0:17 add ( temp uint) 0:17 'gl_SubgroupInvocationID' ( in uint SubgroupInvocationID) 0:17 'gl_SubgroupSize' ( in uint SubgroupSize) 0:17 Constant: 0:17 4 (const uint) 0:19 move second child to first child ( temp float) 0:19 direct index ( temp float) 0:19 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:19 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 'invocation' ( temp uint) 0:19 Constant: 0:19 0 (const int) 0:19 Constant: 0:19 0 (const int) 0:19 subgroupShuffleUp ( global float) 0:19 direct index ( temp float) 0:19 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:19 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:19 Constant: 0:19 0 (const int) 0:19 Constant: 0:19 0 (const int) 0:19 Constant: 0:19 0 (const int) 0:19 'invocation' ( temp uint) 0:20 move second child to first child ( temp 2-component vector of float) 0:20 vector swizzle ( temp 2-component vector of float) 0:20 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:20 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 'invocation' ( temp uint) 0:20 Constant: 0:20 0 (const int) 0:20 Sequence 0:20 Constant: 0:20 0 (const int) 0:20 Constant: 0:20 1 (const int) 0:20 subgroupShuffleUp ( global 2-component vector of float) 0:20 vector swizzle ( temp 2-component vector of float) 0:20 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:20 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:20 Constant: 0:20 1 (const int) 0:20 Constant: 0:20 0 (const int) 0:20 Sequence 0:20 Constant: 0:20 0 (const int) 0:20 Constant: 0:20 1 (const int) 0:20 'invocation' ( temp uint) 0:21 move second child to first child ( temp 3-component vector of float) 0:21 vector swizzle ( temp 3-component vector of float) 0:21 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:21 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 'invocation' ( temp uint) 0:21 Constant: 0:21 0 (const int) 0:21 Sequence 0:21 Constant: 0:21 0 (const int) 0:21 Constant: 0:21 1 (const int) 0:21 Constant: 0:21 2 (const int) 0:21 subgroupShuffleUp ( global 3-component vector of float) 0:21 vector swizzle ( temp 3-component vector of float) 0:21 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:21 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:21 Constant: 0:21 2 (const int) 0:21 Constant: 0:21 0 (const int) 0:21 Sequence 0:21 Constant: 0:21 0 (const int) 0:21 Constant: 0:21 1 (const int) 0:21 Constant: 0:21 2 (const int) 0:21 'invocation' ( temp uint) 0:22 move second child to first child ( temp 4-component vector of float) 0:22 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:22 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 'invocation' ( temp uint) 0:22 Constant: 0:22 0 (const int) 0:22 subgroupShuffleUp ( global 4-component vector of float) 0:22 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:22 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:22 Constant: 0:22 3 (const int) 0:22 Constant: 0:22 0 (const int) 0:22 'invocation' ( temp uint) 0:24 move second child to first child ( temp int) 0:24 direct index ( temp int) 0:24 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:24 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 'invocation' ( temp uint) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 subgroupShuffleUp ( global int) 0:24 direct index ( temp int) 0:24 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:24 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 'invocation' ( temp uint) 0:25 move second child to first child ( temp 2-component vector of int) 0:25 vector swizzle ( temp 2-component vector of int) 0:25 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:25 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 'invocation' ( temp uint) 0:25 Constant: 0:25 1 (const int) 0:25 Sequence 0:25 Constant: 0:25 0 (const int) 0:25 Constant: 0:25 1 (const int) 0:25 subgroupShuffleUp ( global 2-component vector of int) 0:25 vector swizzle ( temp 2-component vector of int) 0:25 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:25 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:25 Constant: 0:25 1 (const int) 0:25 Constant: 0:25 1 (const int) 0:25 Sequence 0:25 Constant: 0:25 0 (const int) 0:25 Constant: 0:25 1 (const int) 0:25 'invocation' ( temp uint) 0:26 move second child to first child ( temp 3-component vector of int) 0:26 vector swizzle ( temp 3-component vector of int) 0:26 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:26 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 'invocation' ( temp uint) 0:26 Constant: 0:26 1 (const int) 0:26 Sequence 0:26 Constant: 0:26 0 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 Constant: 0:26 2 (const int) 0:26 subgroupShuffleUp ( global 3-component vector of int) 0:26 vector swizzle ( temp 3-component vector of int) 0:26 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:26 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:26 Constant: 0:26 2 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 Sequence 0:26 Constant: 0:26 0 (const int) 0:26 Constant: 0:26 1 (const int) 0:26 Constant: 0:26 2 (const int) 0:26 'invocation' ( temp uint) 0:27 move second child to first child ( temp 4-component vector of int) 0:27 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:27 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 'invocation' ( temp uint) 0:27 Constant: 0:27 1 (const int) 0:27 subgroupShuffleUp ( global 4-component vector of int) 0:27 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:27 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:27 Constant: 0:27 3 (const int) 0:27 Constant: 0:27 1 (const int) 0:27 'invocation' ( temp uint) 0:29 move second child to first child ( temp uint) 0:29 direct index ( temp uint) 0:29 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:29 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 'invocation' ( temp uint) 0:29 Constant: 0:29 2 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 subgroupShuffleUp ( global uint) 0:29 direct index ( temp uint) 0:29 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:29 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:29 Constant: 0:29 0 (const int) 0:29 Constant: 0:29 2 (const int) 0:29 Constant: 0:29 0 (const int) 0:29 'invocation' ( temp uint) 0:30 move second child to first child ( temp 2-component vector of uint) 0:30 vector swizzle ( temp 2-component vector of uint) 0:30 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:30 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 'invocation' ( temp uint) 0:30 Constant: 0:30 2 (const int) 0:30 Sequence 0:30 Constant: 0:30 0 (const int) 0:30 Constant: 0:30 1 (const int) 0:30 subgroupShuffleUp ( global 2-component vector of uint) 0:30 vector swizzle ( temp 2-component vector of uint) 0:30 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:30 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:30 Constant: 0:30 1 (const int) 0:30 Constant: 0:30 2 (const int) 0:30 Sequence 0:30 Constant: 0:30 0 (const int) 0:30 Constant: 0:30 1 (const int) 0:30 'invocation' ( temp uint) 0:31 move second child to first child ( temp 3-component vector of uint) 0:31 vector swizzle ( temp 3-component vector of uint) 0:31 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:31 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 'invocation' ( temp uint) 0:31 Constant: 0:31 2 (const int) 0:31 Sequence 0:31 Constant: 0:31 0 (const int) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 2 (const int) 0:31 subgroupShuffleUp ( global 3-component vector of uint) 0:31 vector swizzle ( temp 3-component vector of uint) 0:31 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:31 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:31 Constant: 0:31 2 (const int) 0:31 Constant: 0:31 2 (const int) 0:31 Sequence 0:31 Constant: 0:31 0 (const int) 0:31 Constant: 0:31 1 (const int) 0:31 Constant: 0:31 2 (const int) 0:31 'invocation' ( temp uint) 0:32 move second child to first child ( temp 4-component vector of uint) 0:32 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:32 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 'invocation' ( temp uint) 0:32 Constant: 0:32 2 (const int) 0:32 subgroupShuffleUp ( global 4-component vector of uint) 0:32 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:32 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:32 Constant: 0:32 3 (const int) 0:32 Constant: 0:32 2 (const int) 0:32 'invocation' ( temp uint) 0:34 move second child to first child ( temp double) 0:34 direct index ( temp double) 0:34 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:34 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 'invocation' ( temp uint) 0:34 Constant: 0:34 3 (const int) 0:34 Constant: 0:34 0 (const int) 0:34 subgroupShuffleUp ( global double) 0:34 direct index ( temp double) 0:34 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:34 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:34 Constant: 0:34 0 (const int) 0:34 Constant: 0:34 3 (const int) 0:34 Constant: 0:34 0 (const int) 0:34 'invocation' ( temp uint) 0:35 move second child to first child ( temp 2-component vector of double) 0:35 vector swizzle ( temp 2-component vector of double) 0:35 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:35 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 'invocation' ( temp uint) 0:35 Constant: 0:35 3 (const int) 0:35 Sequence 0:35 Constant: 0:35 0 (const int) 0:35 Constant: 0:35 1 (const int) 0:35 subgroupShuffleUp ( global 2-component vector of double) 0:35 vector swizzle ( temp 2-component vector of double) 0:35 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:35 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:35 Constant: 0:35 1 (const int) 0:35 Constant: 0:35 3 (const int) 0:35 Sequence 0:35 Constant: 0:35 0 (const int) 0:35 Constant: 0:35 1 (const int) 0:35 'invocation' ( temp uint) 0:36 move second child to first child ( temp 3-component vector of double) 0:36 vector swizzle ( temp 3-component vector of double) 0:36 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:36 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 'invocation' ( temp uint) 0:36 Constant: 0:36 3 (const int) 0:36 Sequence 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 1 (const int) 0:36 Constant: 0:36 2 (const int) 0:36 subgroupShuffleUp ( global 3-component vector of double) 0:36 vector swizzle ( temp 3-component vector of double) 0:36 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:36 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:36 Constant: 0:36 2 (const int) 0:36 Constant: 0:36 3 (const int) 0:36 Sequence 0:36 Constant: 0:36 0 (const int) 0:36 Constant: 0:36 1 (const int) 0:36 Constant: 0:36 2 (const int) 0:36 'invocation' ( temp uint) 0:37 move second child to first child ( temp 4-component vector of double) 0:37 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:37 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 'invocation' ( temp uint) 0:37 Constant: 0:37 3 (const int) 0:37 subgroupShuffleUp ( global 4-component vector of double) 0:37 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:37 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:37 Constant: 0:37 3 (const int) 0:37 Constant: 0:37 3 (const int) 0:37 'invocation' ( temp uint) 0:39 move second child to first child ( temp int) 0:39 direct index ( temp int) 0:39 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:39 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 'invocation' ( temp uint) 0:39 Constant: 0:39 1 (const int) 0:39 Constant: 0:39 0 (const int) 0:39 Convert bool to int ( temp int) 0:39 subgroupShuffleUp ( global bool) 0:39 Compare Less Than ( temp bool) 0:39 direct index ( temp int) 0:39 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:39 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:39 Constant: 0:39 0 (const int) 0:39 Constant: 0:39 1 (const int) 0:39 Constant: 0:39 0 (const int) 0:39 Constant: 0:39 0 (const int) 0:39 'invocation' ( temp uint) 0:40 move second child to first child ( temp 2-component vector of int) 0:40 vector swizzle ( temp 2-component vector of int) 0:40 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:40 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 'invocation' ( temp uint) 0:40 Constant: 0:40 1 (const int) 0:40 Sequence 0:40 Constant: 0:40 0 (const int) 0:40 Constant: 0:40 1 (const int) 0:40 Convert bool to int ( temp 2-component vector of int) 0:40 subgroupShuffleUp ( global 2-component vector of bool) 0:40 Compare Less Than ( global 2-component vector of bool) 0:40 vector swizzle ( temp 2-component vector of int) 0:40 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:40 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:40 Constant: 0:40 1 (const int) 0:40 Constant: 0:40 1 (const int) 0:40 Sequence 0:40 Constant: 0:40 0 (const int) 0:40 Constant: 0:40 1 (const int) 0:40 Constant: 0:40 0 (const int) 0:40 0 (const int) 0:40 'invocation' ( temp uint) 0:41 move second child to first child ( temp 3-component vector of int) 0:41 vector swizzle ( temp 3-component vector of int) 0:41 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:41 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 'invocation' ( temp uint) 0:41 Constant: 0:41 1 (const int) 0:41 Sequence 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 2 (const int) 0:41 Convert bool to int ( temp 3-component vector of int) 0:41 subgroupShuffleUp ( global 3-component vector of bool) 0:41 Compare Less Than ( global 3-component vector of bool) 0:41 vector swizzle ( temp 3-component vector of int) 0:41 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:41 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 1 (const int) 0:41 Sequence 0:41 Constant: 0:41 0 (const int) 0:41 Constant: 0:41 1 (const int) 0:41 Constant: 0:41 2 (const int) 0:41 Constant: 0:41 0 (const int) 0:41 0 (const int) 0:41 0 (const int) 0:41 'invocation' ( temp uint) 0:42 move second child to first child ( temp 4-component vector of int) 0:42 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:42 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 'invocation' ( temp uint) 0:42 Constant: 0:42 1 (const int) 0:42 Convert bool to int ( temp 4-component vector of int) 0:42 subgroupShuffleUp ( global 4-component vector of bool) 0:42 Compare Less Than ( global 4-component vector of bool) 0:42 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:42 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:42 Constant: 0:42 1 (const int) 0:42 Constant: 0:42 1 (const int) 0:42 Constant: 0:42 0 (const int) 0:42 0 (const int) 0:42 0 (const int) 0:42 0 (const int) 0:42 'invocation' ( temp uint) 0:44 move second child to first child ( temp float) 0:44 direct index ( temp float) 0:44 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:44 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 'invocation' ( temp uint) 0:44 Constant: 0:44 0 (const int) 0:44 Constant: 0:44 0 (const int) 0:44 subgroupShuffleDown ( global float) 0:44 direct index ( temp float) 0:44 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:44 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:44 Constant: 0:44 0 (const int) 0:44 Constant: 0:44 0 (const int) 0:44 Constant: 0:44 0 (const int) 0:44 'invocation' ( temp uint) 0:45 move second child to first child ( temp 2-component vector of float) 0:45 vector swizzle ( temp 2-component vector of float) 0:45 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:45 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 'invocation' ( temp uint) 0:45 Constant: 0:45 0 (const int) 0:45 Sequence 0:45 Constant: 0:45 0 (const int) 0:45 Constant: 0:45 1 (const int) 0:45 subgroupShuffleDown ( global 2-component vector of float) 0:45 vector swizzle ( temp 2-component vector of float) 0:45 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:45 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:45 Constant: 0:45 1 (const int) 0:45 Constant: 0:45 0 (const int) 0:45 Sequence 0:45 Constant: 0:45 0 (const int) 0:45 Constant: 0:45 1 (const int) 0:45 'invocation' ( temp uint) 0:46 move second child to first child ( temp 3-component vector of float) 0:46 vector swizzle ( temp 3-component vector of float) 0:46 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:46 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 'invocation' ( temp uint) 0:46 Constant: 0:46 0 (const int) 0:46 Sequence 0:46 Constant: 0:46 0 (const int) 0:46 Constant: 0:46 1 (const int) 0:46 Constant: 0:46 2 (const int) 0:46 subgroupShuffleDown ( global 3-component vector of float) 0:46 vector swizzle ( temp 3-component vector of float) 0:46 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:46 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:46 Constant: 0:46 2 (const int) 0:46 Constant: 0:46 0 (const int) 0:46 Sequence 0:46 Constant: 0:46 0 (const int) 0:46 Constant: 0:46 1 (const int) 0:46 Constant: 0:46 2 (const int) 0:46 'invocation' ( temp uint) 0:47 move second child to first child ( temp 4-component vector of float) 0:47 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:47 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 'invocation' ( temp uint) 0:47 Constant: 0:47 0 (const int) 0:47 subgroupShuffleDown ( global 4-component vector of float) 0:47 f4: direct index for structure (layout( column_major shared) buffer 4-component vector of float) 0:47 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:47 Constant: 0:47 3 (const int) 0:47 Constant: 0:47 0 (const int) 0:47 'invocation' ( temp uint) 0:49 move second child to first child ( temp int) 0:49 direct index ( temp int) 0:49 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:49 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 'invocation' ( temp uint) 0:49 Constant: 0:49 1 (const int) 0:49 Constant: 0:49 0 (const int) 0:49 subgroupShuffleDown ( global int) 0:49 direct index ( temp int) 0:49 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:49 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:49 Constant: 0:49 0 (const int) 0:49 Constant: 0:49 1 (const int) 0:49 Constant: 0:49 0 (const int) 0:49 'invocation' ( temp uint) 0:50 move second child to first child ( temp 2-component vector of int) 0:50 vector swizzle ( temp 2-component vector of int) 0:50 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:50 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 'invocation' ( temp uint) 0:50 Constant: 0:50 1 (const int) 0:50 Sequence 0:50 Constant: 0:50 0 (const int) 0:50 Constant: 0:50 1 (const int) 0:50 subgroupShuffleDown ( global 2-component vector of int) 0:50 vector swizzle ( temp 2-component vector of int) 0:50 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:50 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:50 Constant: 0:50 1 (const int) 0:50 Constant: 0:50 1 (const int) 0:50 Sequence 0:50 Constant: 0:50 0 (const int) 0:50 Constant: 0:50 1 (const int) 0:50 'invocation' ( temp uint) 0:51 move second child to first child ( temp 3-component vector of int) 0:51 vector swizzle ( temp 3-component vector of int) 0:51 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:51 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 'invocation' ( temp uint) 0:51 Constant: 0:51 1 (const int) 0:51 Sequence 0:51 Constant: 0:51 0 (const int) 0:51 Constant: 0:51 1 (const int) 0:51 Constant: 0:51 2 (const int) 0:51 subgroupShuffleDown ( global 3-component vector of int) 0:51 vector swizzle ( temp 3-component vector of int) 0:51 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:51 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:51 Constant: 0:51 2 (const int) 0:51 Constant: 0:51 1 (const int) 0:51 Sequence 0:51 Constant: 0:51 0 (const int) 0:51 Constant: 0:51 1 (const int) 0:51 Constant: 0:51 2 (const int) 0:51 'invocation' ( temp uint) 0:52 move second child to first child ( temp 4-component vector of int) 0:52 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:52 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 'invocation' ( temp uint) 0:52 Constant: 0:52 1 (const int) 0:52 subgroupShuffleDown ( global 4-component vector of int) 0:52 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:52 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:52 Constant: 0:52 3 (const int) 0:52 Constant: 0:52 1 (const int) 0:52 'invocation' ( temp uint) 0:54 move second child to first child ( temp uint) 0:54 direct index ( temp uint) 0:54 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:54 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 'invocation' ( temp uint) 0:54 Constant: 0:54 2 (const int) 0:54 Constant: 0:54 0 (const int) 0:54 subgroupShuffleDown ( global uint) 0:54 direct index ( temp uint) 0:54 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:54 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:54 Constant: 0:54 0 (const int) 0:54 Constant: 0:54 2 (const int) 0:54 Constant: 0:54 0 (const int) 0:54 'invocation' ( temp uint) 0:55 move second child to first child ( temp 2-component vector of uint) 0:55 vector swizzle ( temp 2-component vector of uint) 0:55 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:55 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 'invocation' ( temp uint) 0:55 Constant: 0:55 2 (const int) 0:55 Sequence 0:55 Constant: 0:55 0 (const int) 0:55 Constant: 0:55 1 (const int) 0:55 subgroupShuffleDown ( global 2-component vector of uint) 0:55 vector swizzle ( temp 2-component vector of uint) 0:55 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:55 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:55 Constant: 0:55 1 (const int) 0:55 Constant: 0:55 2 (const int) 0:55 Sequence 0:55 Constant: 0:55 0 (const int) 0:55 Constant: 0:55 1 (const int) 0:55 'invocation' ( temp uint) 0:56 move second child to first child ( temp 3-component vector of uint) 0:56 vector swizzle ( temp 3-component vector of uint) 0:56 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:56 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 'invocation' ( temp uint) 0:56 Constant: 0:56 2 (const int) 0:56 Sequence 0:56 Constant: 0:56 0 (const int) 0:56 Constant: 0:56 1 (const int) 0:56 Constant: 0:56 2 (const int) 0:56 subgroupShuffleDown ( global 3-component vector of uint) 0:56 vector swizzle ( temp 3-component vector of uint) 0:56 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:56 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:56 Constant: 0:56 2 (const int) 0:56 Constant: 0:56 2 (const int) 0:56 Sequence 0:56 Constant: 0:56 0 (const int) 0:56 Constant: 0:56 1 (const int) 0:56 Constant: 0:56 2 (const int) 0:56 'invocation' ( temp uint) 0:57 move second child to first child ( temp 4-component vector of uint) 0:57 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:57 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 'invocation' ( temp uint) 0:57 Constant: 0:57 2 (const int) 0:57 subgroupShuffleDown ( global 4-component vector of uint) 0:57 u4: direct index for structure (layout( column_major shared) buffer 4-component vector of uint) 0:57 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:57 Constant: 0:57 3 (const int) 0:57 Constant: 0:57 2 (const int) 0:57 'invocation' ( temp uint) 0:59 move second child to first child ( temp double) 0:59 direct index ( temp double) 0:59 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:59 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 'invocation' ( temp uint) 0:59 Constant: 0:59 3 (const int) 0:59 Constant: 0:59 0 (const int) 0:59 subgroupShuffleDown ( global double) 0:59 direct index ( temp double) 0:59 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:59 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:59 Constant: 0:59 0 (const int) 0:59 Constant: 0:59 3 (const int) 0:59 Constant: 0:59 0 (const int) 0:59 'invocation' ( temp uint) 0:60 move second child to first child ( temp 2-component vector of double) 0:60 vector swizzle ( temp 2-component vector of double) 0:60 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:60 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 'invocation' ( temp uint) 0:60 Constant: 0:60 3 (const int) 0:60 Sequence 0:60 Constant: 0:60 0 (const int) 0:60 Constant: 0:60 1 (const int) 0:60 subgroupShuffleDown ( global 2-component vector of double) 0:60 vector swizzle ( temp 2-component vector of double) 0:60 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:60 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:60 Constant: 0:60 1 (const int) 0:60 Constant: 0:60 3 (const int) 0:60 Sequence 0:60 Constant: 0:60 0 (const int) 0:60 Constant: 0:60 1 (const int) 0:60 'invocation' ( temp uint) 0:61 move second child to first child ( temp 3-component vector of double) 0:61 vector swizzle ( temp 3-component vector of double) 0:61 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:61 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 'invocation' ( temp uint) 0:61 Constant: 0:61 3 (const int) 0:61 Sequence 0:61 Constant: 0:61 0 (const int) 0:61 Constant: 0:61 1 (const int) 0:61 Constant: 0:61 2 (const int) 0:61 subgroupShuffleDown ( global 3-component vector of double) 0:61 vector swizzle ( temp 3-component vector of double) 0:61 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:61 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:61 Constant: 0:61 2 (const int) 0:61 Constant: 0:61 3 (const int) 0:61 Sequence 0:61 Constant: 0:61 0 (const int) 0:61 Constant: 0:61 1 (const int) 0:61 Constant: 0:61 2 (const int) 0:61 'invocation' ( temp uint) 0:62 move second child to first child ( temp 4-component vector of double) 0:62 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:62 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 'invocation' ( temp uint) 0:62 Constant: 0:62 3 (const int) 0:62 subgroupShuffleDown ( global 4-component vector of double) 0:62 d4: direct index for structure (layout( column_major shared) buffer 4-component vector of double) 0:62 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:62 Constant: 0:62 3 (const int) 0:62 Constant: 0:62 3 (const int) 0:62 'invocation' ( temp uint) 0:64 move second child to first child ( temp int) 0:64 direct index ( temp int) 0:64 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:64 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 'invocation' ( temp uint) 0:64 Constant: 0:64 1 (const int) 0:64 Constant: 0:64 0 (const int) 0:64 Convert bool to int ( temp int) 0:64 subgroupShuffleDown ( global bool) 0:64 Compare Less Than ( temp bool) 0:64 direct index ( temp int) 0:64 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:64 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:64 Constant: 0:64 0 (const int) 0:64 Constant: 0:64 1 (const int) 0:64 Constant: 0:64 0 (const int) 0:64 Constant: 0:64 0 (const int) 0:64 'invocation' ( temp uint) 0:65 move second child to first child ( temp 2-component vector of int) 0:65 vector swizzle ( temp 2-component vector of int) 0:65 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:65 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 'invocation' ( temp uint) 0:65 Constant: 0:65 1 (const int) 0:65 Sequence 0:65 Constant: 0:65 0 (const int) 0:65 Constant: 0:65 1 (const int) 0:65 Convert bool to int ( temp 2-component vector of int) 0:65 subgroupShuffleDown ( global 2-component vector of bool) 0:65 Compare Less Than ( global 2-component vector of bool) 0:65 vector swizzle ( temp 2-component vector of int) 0:65 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:65 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:65 Constant: 0:65 1 (const int) 0:65 Constant: 0:65 1 (const int) 0:65 Sequence 0:65 Constant: 0:65 0 (const int) 0:65 Constant: 0:65 1 (const int) 0:65 Constant: 0:65 0 (const int) 0:65 0 (const int) 0:65 'invocation' ( temp uint) 0:66 move second child to first child ( temp 3-component vector of int) 0:66 vector swizzle ( temp 3-component vector of int) 0:66 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:66 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 'invocation' ( temp uint) 0:66 Constant: 0:66 1 (const int) 0:66 Sequence 0:66 Constant: 0:66 0 (const int) 0:66 Constant: 0:66 1 (const int) 0:66 Constant: 0:66 2 (const int) 0:66 Convert bool to int ( temp 3-component vector of int) 0:66 subgroupShuffleDown ( global 3-component vector of bool) 0:66 Compare Less Than ( global 3-component vector of bool) 0:66 vector swizzle ( temp 3-component vector of int) 0:66 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:66 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:66 Constant: 0:66 1 (const int) 0:66 Constant: 0:66 1 (const int) 0:66 Sequence 0:66 Constant: 0:66 0 (const int) 0:66 Constant: 0:66 1 (const int) 0:66 Constant: 0:66 2 (const int) 0:66 Constant: 0:66 0 (const int) 0:66 0 (const int) 0:66 0 (const int) 0:66 'invocation' ( temp uint) 0:67 move second child to first child ( temp 4-component vector of int) 0:67 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:67 indirect index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 'invocation' ( temp uint) 0:67 Constant: 0:67 1 (const int) 0:67 Convert bool to int ( temp 4-component vector of int) 0:67 subgroupShuffleDown ( global 4-component vector of bool) 0:67 Compare Less Than ( global 4-component vector of bool) 0:67 i4: direct index for structure (layout( column_major shared) buffer 4-component vector of int) 0:67 direct index (layout( binding=0 column_major shared) temp block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4}) 0:67 Constant: 0:67 1 (const int) 0:67 Constant: 0:67 1 (const int) 0:67 Constant: 0:67 0 (const int) 0:67 0 (const int) 0:67 0 (const int) 0:67 0 (const int) 0:67 'invocation' ( temp uint) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 8 (const uint) 0:? 8 (const uint) 0:? 1 (const uint) 0:? 'data' (layout( binding=0 column_major shared) buffer 4-element array of block{layout( column_major shared) buffer 4-component vector of float f4, layout( column_major shared) buffer 4-component vector of int i4, layout( column_major shared) buffer 4-component vector of uint u4, layout( column_major shared) buffer 4-component vector of double d4})