hlsl.domain.3.tese Shader version: 500 input primitive = isolines vertex spacing = none triangle order = none 0:? Sequence 0:24 Function Definition: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Function Parameters: 0:24 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 'tesscoord' ( in 2-component vector of float) 0:24 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:? Sequence 0:27 move second child to first child ( temp 4-component vector of float) 0:27 pos: direct index for structure ( temp 4-component vector of float) 0:27 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:27 Constant: 0:27 0 (const int) 0:27 add ( temp 4-component vector of float) 0:27 pos: direct index for structure ( temp 4-component vector of float) 0:27 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:27 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:27 Constant: 0:27 0 (const int) 0:27 Constant: 0:27 0 (const int) 0:27 direct index ( temp float) 0:27 'tesscoord' ( in 2-component vector of float) 0:27 Constant: 0:27 0 (const int) 0:28 move second child to first child ( temp 3-component vector of float) 0:28 norm: direct index for structure ( temp 3-component vector of float) 0:28 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:28 Constant: 0:28 1 (const int) 0:28 add ( temp 3-component vector of float) 0:28 norm: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:28 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 1 (const int) 0:28 direct index ( temp float) 0:28 'tesscoord' ( in 2-component vector of float) 0:28 Constant: 0:28 1 (const int) 0:30 Branch: Return with expression 0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Function Definition: main( ( temp void) 0:24 Function Parameters: 0:? Sequence 0:24 Sequence 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 3-component vector of float) 0:24 norm: direct index for structure ( temp 3-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp 3-component vector of float) 0:24 norm: direct index for structure ( temp 3-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:? 'tesscoord' ( temp 2-component vector of float) 0:? Construct vec2 ( temp 2-component vector of float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:24 Sequence 0:24 move second child to first child ( temp float) 0:24 direct index ( temp float) 0:24 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp float) 0:24 direct index ( temp float) 0:24 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp float) 0:24 direct index ( temp float) 0:24 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 2 (const int) 0:24 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:24 Constant: 0:24 2 (const int) 0:24 move second child to first child ( temp float) 0:24 flInsideTessFactor: direct index for structure ( temp float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 1 (const int) 0:24 direct index ( patch in float TessLevelInner) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:24 Constant: 0:24 0 (const int) 0:24 Sequence 0:24 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Function Call: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'tesscoord' ( temp 2-component vector of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 3-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:24 norm: direct index for structure ( temp 3-component vector of float) 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 1 (const int) 0:? Linker Objects 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float) 0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) Linked tessellation evaluation stage: Shader version: 500 input primitive = isolines vertex spacing = none triangle order = none 0:? Sequence 0:24 Function Definition: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Function Parameters: 0:24 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 'tesscoord' ( in 2-component vector of float) 0:24 'pcf_data' ( in structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:? Sequence 0:27 move second child to first child ( temp 4-component vector of float) 0:27 pos: direct index for structure ( temp 4-component vector of float) 0:27 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:27 Constant: 0:27 0 (const int) 0:27 add ( temp 4-component vector of float) 0:27 pos: direct index for structure ( temp 4-component vector of float) 0:27 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:27 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:27 Constant: 0:27 0 (const int) 0:27 Constant: 0:27 0 (const int) 0:27 direct index ( temp float) 0:27 'tesscoord' ( in 2-component vector of float) 0:27 Constant: 0:27 0 (const int) 0:28 move second child to first child ( temp 3-component vector of float) 0:28 norm: direct index for structure ( temp 3-component vector of float) 0:28 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:28 Constant: 0:28 1 (const int) 0:28 add ( temp 3-component vector of float) 0:28 norm: direct index for structure ( temp 3-component vector of float) 0:28 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:28 'i' ( const (read only) 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:28 Constant: 0:28 0 (const int) 0:28 Constant: 0:28 1 (const int) 0:28 direct index ( temp float) 0:28 'tesscoord' ( in 2-component vector of float) 0:28 Constant: 0:28 1 (const int) 0:30 Branch: Return with expression 0:30 'o' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Function Definition: main( ( temp void) 0:24 Function Parameters: 0:? Sequence 0:24 Sequence 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 3-component vector of float) 0:24 norm: direct index for structure ( temp 3-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index (layout( location=0) in 4-component vector of float) 0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp 3-component vector of float) 0:24 norm: direct index for structure ( temp 3-component vector of float) 0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 1 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 direct index (layout( location=1) in 3-component vector of float) 0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp 2-component vector of float) 0:? 'tesscoord' ( temp 2-component vector of float) 0:? Construct vec2 ( temp 2-component vector of float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:24 Sequence 0:24 move second child to first child ( temp float) 0:24 direct index ( temp float) 0:24 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 0 (const int) 0:24 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp float) 0:24 direct index ( temp float) 0:24 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 1 (const int) 0:24 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:24 Constant: 0:24 1 (const int) 0:24 move second child to first child ( temp float) 0:24 direct index ( temp float) 0:24 flTessFactor: direct index for structure ( temp 3-element array of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 0 (const int) 0:24 Constant: 0:24 2 (const int) 0:24 direct index ( patch in float TessLevelOuter) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:24 Constant: 0:24 2 (const int) 0:24 move second child to first child ( temp float) 0:24 flInsideTessFactor: direct index for structure ( temp float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 Constant: 0:24 1 (const int) 0:24 direct index ( patch in float TessLevelInner) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) 0:24 Constant: 0:24 0 (const int) 0:24 Sequence 0:24 move second child to first child ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Function Call: @main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11; ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'i' ( temp 2-element array of structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:? 'tesscoord' ( temp 2-component vector of float) 0:? 'pcf_data' ( temp structure{ temp 3-element array of float flTessFactor, temp float flInsideTessFactor}) 0:24 move second child to first child ( temp 4-component vector of float) 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:24 pos: direct index for structure ( temp 4-component vector of float) 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 0 (const int) 0:24 move second child to first child ( temp 3-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:24 norm: direct index for structure ( temp 3-component vector of float) 0:24 'flattenTemp' ( temp structure{ temp 4-component vector of float pos, temp 3-component vector of float norm}) 0:24 Constant: 0:24 1 (const int) 0:? Linker Objects 0:? '@entryPointOutput.pos' (layout( location=0) out 4-component vector of float) 0:? '@entryPointOutput.norm' (layout( location=1) out 3-component vector of float) 0:? 'i.pos' (layout( location=0) in 2-element array of 4-component vector of float) 0:? 'i.norm' (layout( location=1) in 2-element array of 3-component vector of float) 0:? 'tesscoord' ( patch in 3-component vector of float TessCoord) 0:? 'pcf_data.flTessFactor' ( patch in 4-element array of float TessLevelOuter) 0:? 'pcf_data.flInsideTessFactor' ( patch in 2-element array of float TessLevelInner) // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 116 Capability Tessellation 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationEvaluation 4 "main" 55 62 74 83 97 109 113 ExecutionMode 4 Isolines Source HLSL 500 Name 4 "main" Name 9 "ds_in_t" MemberName 9(ds_in_t) 0 "pos" MemberName 9(ds_in_t) 1 "norm" Name 17 "pcf_in_t" MemberName 17(pcf_in_t) 0 "flTessFactor" MemberName 17(pcf_in_t) 1 "flInsideTessFactor" Name 19 "gs_in_t" MemberName 19(gs_in_t) 0 "pos" MemberName 19(gs_in_t) 1 "norm" Name 24 "@main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11;" Name 21 "i" Name 22 "tesscoord" Name 23 "pcf_data" Name 27 "o" Name 52 "i" Name 55 "i.pos" Name 62 "i.norm" Name 73 "tesscoord" Name 74 "tesscoord" Name 79 "pcf_data" Name 83 "pcf_data.flTessFactor" Name 97 "pcf_data.flInsideTessFactor" Name 101 "flattenTemp" Name 103 "param" Name 105 "param" Name 109 "@entryPointOutput.pos" Name 113 "@entryPointOutput.norm" Decorate 55(i.pos) Location 0 Decorate 62(i.norm) Location 1 Decorate 74(tesscoord) Patch Decorate 74(tesscoord) BuiltIn TessCoord Decorate 83(pcf_data.flTessFactor) Patch Decorate 83(pcf_data.flTessFactor) BuiltIn TessLevelOuter Decorate 97(pcf_data.flInsideTessFactor) Patch Decorate 97(pcf_data.flInsideTessFactor) BuiltIn TessLevelInner Decorate 109(@entryPointOutput.pos) Location 0 Decorate 113(@entryPointOutput.norm) Location 1 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeVector 6(float) 3 9(ds_in_t): TypeStruct 7(fvec4) 8(fvec3) 10: TypeInt 32 0 11: 10(int) Constant 2 12: TypeArray 9(ds_in_t) 11 13: TypeVector 6(float) 2 14: TypePointer Function 13(fvec2) 15: 10(int) Constant 3 16: TypeArray 6(float) 15 17(pcf_in_t): TypeStruct 16 6(float) 18: TypePointer Function 17(pcf_in_t) 19(gs_in_t): TypeStruct 7(fvec4) 8(fvec3) 20: TypeFunction 19(gs_in_t) 12 14(ptr) 18(ptr) 26: TypePointer Function 19(gs_in_t) 28: TypeInt 32 1 29: 28(int) Constant 0 31: 10(int) Constant 0 32: TypePointer Function 6(float) 37: TypePointer Function 7(fvec4) 39: 28(int) Constant 1 41: 10(int) Constant 1 46: TypePointer Function 8(fvec3) 51: TypePointer Function 12 53: TypeArray 7(fvec4) 11 54: TypePointer Input 53 55(i.pos): 54(ptr) Variable Input 56: TypePointer Input 7(fvec4) 60: TypeArray 8(fvec3) 11 61: TypePointer Input 60 62(i.norm): 61(ptr) Variable Input 63: TypePointer Input 8(fvec3) 74(tesscoord): 63(ptr) Variable Input 80: 10(int) Constant 4 81: TypeArray 6(float) 80 82: TypePointer Input 81 83(pcf_data.flTessFactor): 82(ptr) Variable Input 84: TypePointer Input 6(float) 91: 28(int) Constant 2 95: TypeArray 6(float) 11 96: TypePointer Input 95 97(pcf_data.flInsideTessFactor): 96(ptr) Variable Input 108: TypePointer Output 7(fvec4) 109(@entryPointOutput.pos): 108(ptr) Variable Output 112: TypePointer Output 8(fvec3) 113(@entryPointOutput.norm): 112(ptr) Variable Output 4(main): 2 Function None 3 5: Label 52(i): 51(ptr) Variable Function 73(tesscoord): 14(ptr) Variable Function 79(pcf_data): 18(ptr) Variable Function 101(flattenTemp): 26(ptr) Variable Function 103(param): 14(ptr) Variable Function 105(param): 18(ptr) Variable Function 57: 56(ptr) AccessChain 55(i.pos) 29 58: 7(fvec4) Load 57 59: 37(ptr) AccessChain 52(i) 29 29 Store 59 58 64: 63(ptr) AccessChain 62(i.norm) 29 65: 8(fvec3) Load 64 66: 46(ptr) AccessChain 52(i) 29 39 Store 66 65 67: 56(ptr) AccessChain 55(i.pos) 39 68: 7(fvec4) Load 67 69: 37(ptr) AccessChain 52(i) 39 29 Store 69 68 70: 63(ptr) AccessChain 62(i.norm) 39 71: 8(fvec3) Load 70 72: 46(ptr) AccessChain 52(i) 39 39 Store 72 71 75: 8(fvec3) Load 74(tesscoord) 76: 6(float) CompositeExtract 75 0 77: 6(float) CompositeExtract 75 1 78: 13(fvec2) CompositeConstruct 76 77 Store 73(tesscoord) 78 85: 84(ptr) AccessChain 83(pcf_data.flTessFactor) 29 86: 6(float) Load 85 87: 32(ptr) AccessChain 79(pcf_data) 29 29 Store 87 86 88: 84(ptr) AccessChain 83(pcf_data.flTessFactor) 39 89: 6(float) Load 88 90: 32(ptr) AccessChain 79(pcf_data) 29 39 Store 90 89 92: 84(ptr) AccessChain 83(pcf_data.flTessFactor) 91 93: 6(float) Load 92 94: 32(ptr) AccessChain 79(pcf_data) 29 91 Store 94 93 98: 84(ptr) AccessChain 97(pcf_data.flInsideTessFactor) 29 99: 6(float) Load 98 100: 32(ptr) AccessChain 79(pcf_data) 39 Store 100 99 102: 12 Load 52(i) 104: 13(fvec2) Load 73(tesscoord) Store 103(param) 104 106:17(pcf_in_t) Load 79(pcf_data) Store 105(param) 106 107: 19(gs_in_t) FunctionCall 24(@main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11;) 102 103(param) 105(param) Store 101(flattenTemp) 107 110: 37(ptr) AccessChain 101(flattenTemp) 29 111: 7(fvec4) Load 110 Store 109(@entryPointOutput.pos) 111 114: 46(ptr) AccessChain 101(flattenTemp) 39 115: 8(fvec3) Load 114 Store 113(@entryPointOutput.norm) 115 Return FunctionEnd 24(@main(struct-ds_in_t-vf4-vf31[2];vf2;struct-pcf_in_t-f1[3]-f11;): 19(gs_in_t) Function None 20 21(i): 12 FunctionParameter 22(tesscoord): 14(ptr) FunctionParameter 23(pcf_data): 18(ptr) FunctionParameter 25: Label 27(o): 26(ptr) Variable Function 30: 7(fvec4) CompositeExtract 21(i) 0 0 33: 32(ptr) AccessChain 22(tesscoord) 31 34: 6(float) Load 33 35: 7(fvec4) CompositeConstruct 34 34 34 34 36: 7(fvec4) FAdd 30 35 38: 37(ptr) AccessChain 27(o) 29 Store 38 36 40: 8(fvec3) CompositeExtract 21(i) 0 1 42: 32(ptr) AccessChain 22(tesscoord) 41 43: 6(float) Load 42 44: 8(fvec3) CompositeConstruct 43 43 43 45: 8(fvec3) FAdd 40 44 47: 46(ptr) AccessChain 27(o) 39 Store 47 45 48: 19(gs_in_t) Load 27(o) ReturnValue 48 FunctionEnd