spv.ARMCoreBuiltIns.vert // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 31 Capability Shader Capability CoreBuiltinsARM Extension "SPV_ARM_core_builtins" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 10 18 20 22 24 Source GLSL 450 SourceExtension "GL_ARM_shader_core_builtins" Name 4 "main" Name 8 "temp" Name 10 "gl_WarpMaxIDARM" Name 13 "Output" MemberName 13(Output) 0 "result" Name 15 "" Name 18 "gl_CoreIDARM" Name 20 "gl_CoreCountARM" Name 22 "gl_CoreMaxIDARM" Name 24 "gl_WarpIDARM" Decorate 10(gl_WarpMaxIDARM) BuiltIn BuiltInWarpMaxIDARM MemberDecorate 13(Output) 0 Offset 0 Decorate 13(Output) BufferBlock Decorate 15 DescriptorSet 0 Decorate 15 Binding 0 Decorate 18(gl_CoreIDARM) BuiltIn CoreIDARM Decorate 20(gl_CoreCountARM) BuiltIn CoreCountARM Decorate 22(gl_CoreMaxIDARM) BuiltIn CoreMaxIDARM Decorate 24(gl_WarpIDARM) BuiltIn WarpIDARM 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypePointer Function 6(int) 9: TypePointer Input 6(int) 10(gl_WarpMaxIDARM): 9(ptr) Variable Input 12: TypeVector 6(int) 4 13(Output): TypeStruct 12(ivec4) 14: TypePointer Uniform 13(Output) 15: 14(ptr) Variable Uniform 16: TypeInt 32 1 17: 16(int) Constant 0 18(gl_CoreIDARM): 9(ptr) Variable Input 20(gl_CoreCountARM): 9(ptr) Variable Input 22(gl_CoreMaxIDARM): 9(ptr) Variable Input 24(gl_WarpIDARM): 9(ptr) Variable Input 29: TypePointer Uniform 12(ivec4) 4(main): 2 Function None 3 5: Label 8(temp): 7(ptr) Variable Function 11: 6(int) Load 10(gl_WarpMaxIDARM) Store 8(temp) 11 19: 6(int) Load 18(gl_CoreIDARM) 21: 6(int) Load 20(gl_CoreCountARM) 23: 6(int) Load 22(gl_CoreMaxIDARM) 25: 6(int) Load 24(gl_WarpIDARM) 26: 6(int) Load 8(temp) 27: 6(int) IAdd 25 26 28: 12(ivec4) CompositeConstruct 19 21 23 27 30: 29(ptr) AccessChain 15 17 Store 30 28 Return FunctionEnd