spv.dataOutIndirect.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 26 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 12 22 ExecutionMode 4 OriginUpperLeft Source GLSL 140 Name 4 "main" Name 12 "fcolor" Name 14 "b" MemberName 14(b) 0 "i" Name 16 "bName" Name 22 "Color" Decorate 12(fcolor) Location 0 MemberDecorate 14(b) 0 Offset 0 Decorate 14(b) Block Decorate 16(bName) DescriptorSet 0 Decorate 16(bName) Binding 0 Decorate 22(Color) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8: TypeInt 32 0 9: 8(int) Constant 4 10: TypeArray 7(fvec4) 9 11: TypePointer Output 10 12(fcolor): 11(ptr) Variable Output 13: TypeInt 32 1 14(b): TypeStruct 13(int) 15: TypePointer Uniform 14(b) 16(bName): 15(ptr) Variable Uniform 17: 13(int) Constant 0 18: TypePointer Uniform 13(int) 21: TypePointer Input 7(fvec4) 22(Color): 21(ptr) Variable Input 24: TypePointer Output 7(fvec4) 4(main): 2 Function None 3 5: Label 19: 18(ptr) AccessChain 16(bName) 17 20: 13(int) Load 19 23: 7(fvec4) Load 22(Color) 25: 24(ptr) AccessChain 12(fcolor) 20 Store 25 23 Return FunctionEnd