spv.dead-complex-continue-after-return.vert // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 31 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 11 30 Source GLSL 450 Name 4 "main" Name 8 "i" Name 11 "o" Name 30 "c" Decorate 11(o) Location 0 Decorate 30(c) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypePointer Function 6(int) 9: 6(int) Constant 0 10: TypePointer Output 6(int) 11(o): 10(ptr) Variable Output 12: 6(int) Constant 1 19: 6(int) Constant 5 20: TypeBool 22: 6(int) Constant 2 24: 6(int) Constant 3 27: 6(int) Constant 99 28: 6(int) Constant 4 29: TypePointer Input 6(int) 30(c): 29(ptr) Variable Input 4(main): 2 Function None 3 5: Label 8(i): 7(ptr) Variable Function Store 8(i) 9 Store 11(o) 12 Store 8(i) 9 Branch 13 13: Label LoopMerge 15 16 None Branch 17 17: Label 18: 6(int) Load 8(i) 21: 20(bool) SLessThan 18 19 BranchConditional 21 14 15 14: Label Store 11(o) 22 Return 16: Label Branch 13 15: Label Store 11(o) 28 Return FunctionEnd