spv.debuginfo.glsl.tese Validation failed // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 315 Capability Tessellation Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 2: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationEvaluation 13 "main" 39 56 80 99 124 160 267 279 286 297 303 ExecutionMode 13 Quads ExecutionMode 13 SpacingEqual ExecutionMode 13 VertexOrderCw 8: String "uint" 14: String "main" 17: String "" 25: String "float" 32: String "uv1" 41: String "inUV" 44: String "int" 58: String "gl_TessCoord" 66: String "uv2" 82: String "outUV" 93: String "n1" 101: String "inNormal" 112: String "n2" 126: String "outNormal" 139: String "pos1" 146: String "gl_Position" 149: String "gl_PointSize" 152: String "gl_CullDistance" 156: String "gl_PerVertex" 162: String "gl_in" 174: String "pos2" 187: String "pos" 198: String "type.2d.image" 200: String "@type.2d.image" 204: String "type.sampled.image" 205: String "@type.sampled.image" 209: String "displacementMap" 223: String "modelview" 228: String "lightPos" 231: String "frustumPlanes" 233: String "tessellatedEdgeSize" 237: String "viewportDim" 241: String "UBO" 245: String "ubo" 281: String "outViewVec" 288: String "outLightVec" 299: String "outWorldPos" 305: String "outEyePos" Name 13 "main" Name 30 "uv1" Name 39 "inUV" Name 56 "gl_TessCoord" Name 64 "uv2" Name 80 "outUV" Name 91 "n1" Name 99 "inNormal" Name 110 "n2" Name 124 "outNormal" Name 137 "pos1" Name 144 "gl_PerVertex" MemberName 144(gl_PerVertex) 0 "gl_Position" MemberName 144(gl_PerVertex) 1 "gl_PointSize" MemberName 144(gl_PerVertex) 2 "gl_ClipDistance" MemberName 144(gl_PerVertex) 3 "gl_CullDistance" Name 160 "gl_in" Name 172 "pos2" Name 185 "pos" Name 207 "displacementMap" Name 221 "UBO" MemberName 221(UBO) 0 "projection" MemberName 221(UBO) 1 "modelview" MemberName 221(UBO) 2 "lightPos" MemberName 221(UBO) 3 "frustumPlanes" MemberName 221(UBO) 4 "displacementFactor" MemberName 221(UBO) 5 "tessellationFactor" MemberName 221(UBO) 6 "viewportDim" MemberName 221(UBO) 7 "tessellatedEdgeSize" Name 243 "ubo" Name 256 "gl_PerVertex" MemberName 256(gl_PerVertex) 0 "gl_Position" MemberName 256(gl_PerVertex) 1 "gl_PointSize" MemberName 256(gl_PerVertex) 2 "gl_ClipDistance" MemberName 256(gl_PerVertex) 3 "gl_CullDistance" Name 267 "" Name 279 "outViewVec" Name 286 "outLightVec" Name 297 "outWorldPos" Name 303 "outEyePos" Decorate 39(inUV) Location 1 Decorate 56(gl_TessCoord) BuiltIn TessCoord Decorate 80(outUV) Location 1 Decorate 99(inNormal) Location 0 Decorate 124(outNormal) Location 0 MemberDecorate 144(gl_PerVertex) 0 BuiltIn Position MemberDecorate 144(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 144(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 144(gl_PerVertex) 3 BuiltIn CullDistance Decorate 144(gl_PerVertex) Block Decorate 207(displacementMap) DescriptorSet 0 Decorate 207(displacementMap) Binding 1 Decorate 219 ArrayStride 16 MemberDecorate 221(UBO) 0 ColMajor MemberDecorate 221(UBO) 0 Offset 0 MemberDecorate 221(UBO) 0 MatrixStride 16 MemberDecorate 221(UBO) 1 ColMajor MemberDecorate 221(UBO) 1 Offset 64 MemberDecorate 221(UBO) 1 MatrixStride 16 MemberDecorate 221(UBO) 2 Offset 128 MemberDecorate 221(UBO) 3 Offset 144 MemberDecorate 221(UBO) 4 Offset 240 MemberDecorate 221(UBO) 5 Offset 244 MemberDecorate 221(UBO) 6 Offset 248 MemberDecorate 221(UBO) 7 Offset 256 Decorate 221(UBO) Block Decorate 243(ubo) DescriptorSet 0 Decorate 243(ubo) Binding 0 MemberDecorate 256(gl_PerVertex) 0 BuiltIn Position MemberDecorate 256(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 256(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 256(gl_PerVertex) 3 BuiltIn CullDistance Decorate 256(gl_PerVertex) Block Decorate 279(outViewVec) Location 2 Decorate 286(outLightVec) Location 3 Decorate 297(outWorldPos) Location 5 Decorate 303(outEyePos) Location 4 3: TypeVoid 4: TypeFunction 3 6: TypeInt 32 0 9: 6(int) Constant 32 10: 6(int) Constant 6 11: 6(int) Constant 0 7: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 9 10 11 12: 6(int) Constant 3 5: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 12 3 16: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 0 17 19: 6(int) Constant 1 20: 6(int) Constant 4 21: 6(int) Constant 2 18: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 19 20 16 21 15: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 14 5 16 11 11 18 14 12 11 24: TypeFloat 32 26: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 25 9 12 11 27: TypeVector 24(float) 2 28: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 26 21 29: TypePointer Function 27(fvec2) 33: 6(int) Constant 56 31: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 32 28 16 33 11 15 20 35: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) 36: TypeArray 27(fvec2) 9 37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 28 9 38: TypePointer Input 36 39(inUV): 38(ptr) Variable Input 42: 6(int) Constant 8 40: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 41 37 16 33 11 18 41 39(inUV) 42 43: TypeInt 32 1 45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 44 9 20 11 46: 43(int) Constant 0 47: TypePointer Input 27(fvec2) 50: 43(int) Constant 1 53: TypeVector 24(float) 3 54: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 26 12 55: TypePointer Input 53(fvec3) 56(gl_TessCoord): 55(ptr) Variable Input 57: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 58 54 16 33 11 18 58 56(gl_TessCoord) 42 59: TypePointer Input 24(float) 67: 6(int) Constant 57 65: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 66 28 16 67 11 15 20 69: 43(int) Constant 3 72: 43(int) Constant 2 79: TypePointer Output 27(fvec2) 80(outUV): 79(ptr) Variable Output 83: 6(int) Constant 58 81: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 82 28 16 83 11 18 82 80(outUV) 42 90: TypePointer Function 53(fvec3) 94: 6(int) Constant 60 92: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 54 16 94 11 15 20 96: TypeArray 53(fvec3) 9 97: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 54 9 98: TypePointer Input 96 99(inNormal): 98(ptr) Variable Input 100: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 101 97 16 94 11 18 101 99(inNormal) 42 113: 6(int) Constant 61 111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 112 54 16 113 11 15 20 123: TypePointer Output 53(fvec3) 124(outNormal): 123(ptr) Variable Output 127: 6(int) Constant 62 125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 126 54 16 127 11 18 126 124(outNormal) 42 134: TypeVector 24(float) 4 135: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 26 20 136: TypePointer Function 134(fvec4) 140: 6(int) Constant 65 138: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 139 135 16 140 11 15 20 142: TypeArray 24(float) 19 143: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 26 19 144(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 142 142 147: 6(int) Constant 1756 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 135 16 19 147 11 11 12 150: 6(int) Constant 1774 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 26 16 19 150 11 11 12 153: 6(int) Constant 1817 151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 143 16 19 153 11 11 12 154: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 143 16 19 153 11 11 12 155: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 156 19 16 140 11 18 156 11 12 145 148 151 154 157: TypeArray 144(gl_PerVertex) 9 158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 155 9 159: TypePointer Input 157 160(gl_in): 159(ptr) Variable Input 161: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 162 158 16 140 11 18 162 160(gl_in) 42 163: TypePointer Input 134(fvec4) 175: 6(int) Constant 66 173: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 174 135 16 175 11 15 20 188: 6(int) Constant 67 186: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 187 135 16 188 11 15 20 196: TypeImage 24(float) 2D sampled format:Unknown 199: 6(int) Constant 69 201: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone) 197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 198 11 16 199 11 18 200 201 12 202: TypeSampledImage 196 203: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 204 11 16 199 11 18 205 201 12 206: TypePointer UniformConstant 202 207(displacementMap): 206(ptr) Variable UniformConstant 208: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 209 203 16 199 11 18 209 207(displacementMap) 42 212: 24(float) Constant 0 215: TypeMatrix 134(fvec4) 4 217: TypeBool 218: 217(bool) ConstantTrue 216: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 135 20 218 219: TypeArray 134(fvec4) 10 220: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 135 10 221(UBO): TypeStruct 215 215 134(fvec4) 219 24(float) 24(float) 27(fvec2) 24(float) 224: 6(int) Constant 30 225: 6(int) Constant 7 222: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 223 216 16 224 225 11 11 12 226: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 223 216 16 224 225 11 11 12 229: 6(int) Constant 31 227: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 228 135 16 229 225 11 11 12 230: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 231 220 16 9 225 11 11 12 234: 6(int) Constant 36 232: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 233 26 16 234 42 11 11 12 235: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 233 26 16 234 42 11 11 12 238: 6(int) Constant 35 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 237 28 16 238 225 11 11 12 239: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 233 26 16 234 42 11 11 12 240: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 241 19 16 199 11 18 241 11 12 222 226 227 230 232 235 236 239 242: TypePointer Uniform 221(UBO) 243(ubo): 242(ptr) Variable Uniform 244: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 245 240 16 199 11 18 245 243(ubo) 42 246: 43(int) Constant 4 247: TypePointer Uniform 24(float) 251: TypePointer Function 24(float) 256(gl_PerVertex): TypeStruct 134(fvec4) 24(float) 142 142 258: 6(int) Constant 165 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 135 16 19 258 11 11 12 260: 6(int) Constant 183 259: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 149 26 16 19 260 11 11 12 262: 6(int) Constant 226 261: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 143 16 19 262 11 11 12 263: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 152 143 16 19 262 11 11 12 265: 6(int) Constant 71 264: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 156 19 16 265 11 18 156 11 12 257 259 261 263 266: TypePointer Output 256(gl_PerVertex) 267: 266(ptr) Variable Output 268: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 17 264 16 265 11 18 17 267 42 269: TypePointer Uniform 215 277: TypePointer Output 134(fvec4) 279(outViewVec): 123(ptr) Variable Output 282: 6(int) Constant 74 280: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 281 54 16 282 11 18 281 279(outViewVec) 42 286(outLightVec): 123(ptr) Variable Output 289: 6(int) Constant 75 287: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 288 54 16 289 11 18 288 286(outLightVec) 42 290: TypePointer Uniform 134(fvec4) 297(outWorldPos): 123(ptr) Variable Output 300: 6(int) Constant 76 298: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 299 54 16 300 11 18 299 297(outWorldPos) 42 303(outEyePos): 123(ptr) Variable Output 306: 6(int) Constant 77 304: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 305 54 16 306 11 18 305 303(outEyePos) 42 13(main): 3 Function None 4 22: Label 30(uv1): 29(ptr) Variable Function 64(uv2): 29(ptr) Variable Function 91(n1): 90(ptr) Variable Function 110(n2): 90(ptr) Variable Function 137(pos1): 136(ptr) Variable Function 172(pos2): 136(ptr) Variable Function 185(pos): 136(ptr) Variable Function 23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 15 13(main) 34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 31 30(uv1) 35 48: 47(ptr) AccessChain 39(inUV) 46 49: 27(fvec2) Load 48 51: 47(ptr) AccessChain 39(inUV) 50 52: 27(fvec2) Load 51 60: 59(ptr) AccessChain 56(gl_TessCoord) 11 61: 24(float) Load 60 62: 27(fvec2) CompositeConstruct 61 61 63: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 49 52 62 Store 30(uv1) 63 68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 65 64(uv2) 35 70: 47(ptr) AccessChain 39(inUV) 69 71: 27(fvec2) Load 70 73: 47(ptr) AccessChain 39(inUV) 72 74: 27(fvec2) Load 73 75: 59(ptr) AccessChain 56(gl_TessCoord) 11 76: 24(float) Load 75 77: 27(fvec2) CompositeConstruct 76 76 78: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 71 74 77 Store 64(uv2) 78 84: 27(fvec2) Load 30(uv1) 85: 27(fvec2) Load 64(uv2) 86: 59(ptr) AccessChain 56(gl_TessCoord) 19 87: 24(float) Load 86 88: 27(fvec2) CompositeConstruct 87 87 89: 27(fvec2) ExtInst 2(GLSL.std.450) 46(FMix) 84 85 88 Store 80(outUV) 89 95: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 91(n1) 35 102: 55(ptr) AccessChain 99(inNormal) 46 103: 53(fvec3) Load 102 104: 55(ptr) AccessChain 99(inNormal) 50 105: 53(fvec3) Load 104 106: 59(ptr) AccessChain 56(gl_TessCoord) 11 107: 24(float) Load 106 108: 53(fvec3) CompositeConstruct 107 107 107 109: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 103 105 108 Store 91(n1) 109 114: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 111 110(n2) 35 115: 55(ptr) AccessChain 99(inNormal) 69 116: 53(fvec3) Load 115 117: 55(ptr) AccessChain 99(inNormal) 72 118: 53(fvec3) Load 117 119: 59(ptr) AccessChain 56(gl_TessCoord) 11 120: 24(float) Load 119 121: 53(fvec3) CompositeConstruct 120 120 120 122: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 116 118 121 Store 110(n2) 122 128: 53(fvec3) Load 91(n1) 129: 53(fvec3) Load 110(n2) 130: 59(ptr) AccessChain 56(gl_TessCoord) 19 131: 24(float) Load 130 132: 53(fvec3) CompositeConstruct 131 131 131 133: 53(fvec3) ExtInst 2(GLSL.std.450) 46(FMix) 128 129 132 Store 124(outNormal) 133 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 138 137(pos1) 35 164: 163(ptr) AccessChain 160(gl_in) 46 46 165: 134(fvec4) Load 164 166: 163(ptr) AccessChain 160(gl_in) 50 46 167: 134(fvec4) Load 166 168: 59(ptr) AccessChain 56(gl_TessCoord) 11 169: 24(float) Load 168 170: 134(fvec4) CompositeConstruct 169 169 169 169 171: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 165 167 170 Store 137(pos1) 171 176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 173 172(pos2) 35 177: 163(ptr) AccessChain 160(gl_in) 69 46 178: 134(fvec4) Load 177 179: 163(ptr) AccessChain 160(gl_in) 72 46 180: 134(fvec4) Load 179 181: 59(ptr) AccessChain 56(gl_TessCoord) 11 182: 24(float) Load 181 183: 134(fvec4) CompositeConstruct 182 182 182 182 184: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 178 180 183 Store 172(pos2) 184 189: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 186 185(pos) 35 190: 134(fvec4) Load 137(pos1) 191: 134(fvec4) Load 172(pos2) 192: 59(ptr) AccessChain 56(gl_TessCoord) 19 193: 24(float) Load 192 194: 134(fvec4) CompositeConstruct 193 193 193 193 195: 134(fvec4) ExtInst 2(GLSL.std.450) 46(FMix) 190 191 194 Store 185(pos) 195 210: 202 Load 207(displacementMap) 211: 27(fvec2) Load 80(outUV) 213: 134(fvec4) ImageSampleExplicitLod 210 211 Lod 212 214: 24(float) CompositeExtract 213 0 248: 247(ptr) AccessChain 243(ubo) 246 249: 24(float) Load 248 250: 24(float) FMul 214 249 252: 251(ptr) AccessChain 185(pos) 19 253: 24(float) Load 252 254: 24(float) FSub 253 250 255: 251(ptr) AccessChain 185(pos) 19 Store 255 254 270: 269(ptr) AccessChain 243(ubo) 46 271: 215 Load 270 272: 269(ptr) AccessChain 243(ubo) 50 273: 215 Load 272 274: 215 MatrixTimesMatrix 271 273 275: 134(fvec4) Load 185(pos) 276: 134(fvec4) MatrixTimesVector 274 275 278: 277(ptr) AccessChain 267 46 Store 278 276 283: 134(fvec4) Load 185(pos) 284: 53(fvec3) VectorShuffle 283 283 0 1 2 285: 53(fvec3) FNegate 284 Store 279(outViewVec) 285 291: 290(ptr) AccessChain 243(ubo) 72 292: 134(fvec4) Load 291 293: 53(fvec3) VectorShuffle 292 292 0 1 2 294: 53(fvec3) Load 279(outViewVec) 295: 53(fvec3) FAdd 293 294 296: 53(fvec3) ExtInst 2(GLSL.std.450) 69(Normalize) 295 Store 286(outLightVec) 296 301: 134(fvec4) Load 185(pos) 302: 53(fvec3) VectorShuffle 301 301 0 1 2 Store 297(outWorldPos) 302 307: 269(ptr) AccessChain 243(ubo) 50 308: 215 Load 307 309: 134(fvec4) Load 185(pos) 310: 134(fvec4) MatrixTimesVector 308 309 311: 24(float) CompositeExtract 310 0 312: 24(float) CompositeExtract 310 1 313: 24(float) CompositeExtract 310 2 314: 53(fvec3) CompositeConstruct 311 312 313 Store 303(outEyePos) 314 Return FunctionEnd