spv.debuginfo.hlsl.geom Validation failed // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 322 Capability Geometry Capability MultiViewport Extension "SPV_KHR_non_semantic_info" 1: ExtInstImport "NonSemantic.Shader.DebugInfo.100" 2: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Geometry 5 "main" 228 235 240 246 251 256 261 271 278 283 307 310 ExecutionMode 5 Triangles ExecutionMode 5 Invocations 2 ExecutionMode 5 OutputTriangleStrip ExecutionMode 5 OutputVertices 3 9: String "float" 12: String "uint" 24: String "Pos" 26: String "" 30: String "Color" 35: String "VSOutput" 46: String "PrimitiveID" 51: String "LightVec" 57: String "GSOutput" 67: String "@main" 73: String "input" 77: String "outStream" 81: String "InvocationID" 87: String "int" 92: String "i" 104: String "bool" 109: String "output" 130: String "projection" 134: String "modelview" 138: String "lightPos" 142: String "UBO" 146: String "ubo" 177: String "pos" 185: String "worldPos" 195: String "lPos" 230: String "outStream.Pos" 237: String "outStream.ViewportIndex" 242: String "outStream.PrimitiveID" 248: String "outStream.Normal" 253: String "outStream.Color" 258: String "outStream.ViewVec" 263: String "outStream.LightVec" Name 5 "main" Name 22 "VSOutput" MemberName 22(VSOutput) 0 "Pos" MemberName 22(VSOutput) 1 "Normal" MemberName 22(VSOutput) 2 "Color" Name 42 "GSOutput" MemberName 42(GSOutput) 0 "Pos" MemberName 42(GSOutput) 1 "ViewportIndex" MemberName 42(GSOutput) 2 "PrimitiveID" MemberName 42(GSOutput) 3 "Normal" MemberName 42(GSOutput) 4 "Color" MemberName 42(GSOutput) 5 "ViewVec" MemberName 42(GSOutput) 6 "LightVec" Name 66 "@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;" Name 62 "input" Name 63 "outStream" Name 64 "InvocationID" Name 65 "PrimitiveID" Name 90 "i" Name 107 "output" Name 128 "UBO" MemberName 128(UBO) 0 "projection" MemberName 128(UBO) 1 "modelview" MemberName 128(UBO) 2 "lightPos" Name 144 "ubo" MemberName 144(ubo) 0 "ubo" Name 150 "" Name 175 "pos" Name 183 "worldPos" Name 193 "lPos" Name 228 "outStream.Pos" Name 235 "outStream.ViewportIndex" Name 240 "outStream.PrimitiveID" Name 246 "outStream.Normal" Name 251 "outStream.Color" Name 256 "outStream.ViewVec" Name 261 "outStream.LightVec" Name 268 "input" Name 271 "input.Pos" Name 278 "input.Normal" Name 283 "input.Color" Name 305 "InvocationID" Name 307 "InvocationID" Name 309 "PrimitiveID" Name 310 "PrimitiveID" Name 312 "outStream" Name 313 "param" Name 315 "param" Name 316 "param" Name 318 "param" Decorate 124 ArrayStride 64 Decorate 126 ArrayStride 64 MemberDecorate 128(UBO) 0 RowMajor MemberDecorate 128(UBO) 0 Offset 0 MemberDecorate 128(UBO) 0 MatrixStride 16 MemberDecorate 128(UBO) 1 RowMajor MemberDecorate 128(UBO) 1 Offset 128 MemberDecorate 128(UBO) 1 MatrixStride 16 MemberDecorate 128(UBO) 2 Offset 256 MemberDecorate 144(ubo) 0 Offset 0 Decorate 144(ubo) Block Decorate 150 DescriptorSet 0 Decorate 150 Binding 0 Decorate 228(outStream.Pos) BuiltIn Position Decorate 235(outStream.ViewportIndex) BuiltIn ViewportIndex Decorate 240(outStream.PrimitiveID) BuiltIn PrimitiveId Decorate 246(outStream.Normal) Location 0 Decorate 251(outStream.Color) Location 1 Decorate 256(outStream.ViewVec) Location 2 Decorate 261(outStream.LightVec) Location 3 Decorate 271(input.Pos) BuiltIn Position Decorate 278(input.Normal) Location 0 Decorate 283(input.Color) Location 1 Decorate 307(InvocationID) BuiltIn InvocationId Decorate 310(PrimitiveID) BuiltIn PrimitiveId 3: TypeVoid 4: TypeFunction 3 7: TypeFloat 32 10: TypeInt 32 0 13: 10(int) Constant 32 14: 10(int) Constant 6 15: 10(int) Constant 0 11: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 12 13 14 15 16: 10(int) Constant 3 8: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 9 13 16 15 17: TypeVector 7(float) 4 18: 10(int) Constant 4 19: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 8 18 20: TypeVector 7(float) 3 21: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 8 16 22(VSOutput): TypeStruct 17(fvec4) 20(fvec3) 20(fvec3) 25: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 0 26 27: 10(int) Constant 37 28: 10(int) Constant 13 23: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 24 19 25 27 28 15 15 16 31: 10(int) Constant 39 32: 10(int) Constant 34 29: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 30 21 25 31 32 15 15 16 33: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 30 21 25 31 32 15 15 16 36: 10(int) Constant 1 38: 10(int) Constant 5 37: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 36 18 25 38 34: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 35 36 25 15 15 37 35 15 16 23 29 33 39: TypeArray 22(VSOutput) 16 40: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 34 16 41: TypePointer Function 39 42(GSOutput): TypeStruct 17(fvec4) 10(int) 10(int) 20(fvec3) 20(fvec3) 20(fvec3) 20(fvec3) 44: 10(int) Constant 44 43: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 24 19 25 44 28 15 15 16 47: 10(int) Constant 46 48: 10(int) Constant 19 45: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 11 25 47 48 15 15 16 49: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 46 11 25 47 48 15 15 16 52: 10(int) Constant 50 50: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16 53: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16 54: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16 55: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 51 21 25 52 27 15 15 16 56: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 57 36 25 15 15 37 57 15 16 43 45 49 50 53 54 55 58: TypePointer Function 42(GSOutput) 59: TypePointer Function 10(int) 60: TypeFunction 3 41(ptr) 58(ptr) 59(ptr) 59(ptr) 61: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 16 3 40 56 11 11 68: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 67 61 25 15 15 37 67 16 15 72: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 73 40 25 15 15 68 18 36 75: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression) 78: 10(int) Constant 2 76: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 77 56 25 15 15 68 18 78 80: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 81 11 25 15 15 68 18 16 83: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 46 11 25 15 15 68 18 18 86: TypeInt 32 1 88: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 87 13 18 15 89: TypePointer Function 86(int) 93: 10(int) Constant 57 91: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 92 88 25 93 15 68 18 95: 86(int) Constant 0 102: 86(int) Constant 3 103: TypeBool 105: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 104 13 78 15 110: 10(int) Constant 59 108: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 109 56 25 110 15 68 18 112: 7(float) Constant 0 113: 17(fvec4) ConstantComposite 112 112 112 112 114: 20(fvec3) ConstantComposite 112 112 112 115:42(GSOutput) ConstantComposite 113 15 15 114 114 114 114 117: 86(int) Constant 1 118: TypePointer Function 20(fvec3) 121: TypeMatrix 17(fvec4) 4 123: 103(bool) ConstantTrue 122: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 19 18 123 124: TypeArray 121 78 125: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 122 78 126: TypeArray 121 78 127: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 122 78 128(UBO): TypeStruct 124 126 17(fvec4) 131: 10(int) Constant 28 132: 10(int) Constant 21 129: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 130 125 25 131 132 15 15 16 135: 10(int) Constant 29 136: 10(int) Constant 20 133: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 134 127 25 135 136 15 15 16 139: 10(int) Constant 30 140: 10(int) Constant 17 137: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 138 19 25 139 140 15 15 16 143: 10(int) Constant 60 141: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 142 36 25 143 15 37 142 15 16 129 133 137 144(ubo): TypeStruct 128(UBO) 147: 10(int) Constant 33 145: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 146 141 25 147 27 15 15 16 148: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 146 36 25 143 15 37 146 15 16 145 149: TypePointer Uniform 144(ubo) 150: 149(ptr) Variable Uniform 152: 10(int) Constant 8 151: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 26 148 25 143 15 37 26 150 152 154: TypePointer Uniform 121 157: TypeMatrix 20(fvec3) 3 158: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 16 123 168: 86(int) Constant 4 170: 86(int) Constant 2 174: TypePointer Function 17(fvec4) 178: 10(int) Constant 63 176: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 177 19 25 178 15 68 18 186: 10(int) Constant 64 184: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 185 19 25 186 15 68 18 196: 10(int) Constant 66 194: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 195 21 25 196 15 68 18 198: TypePointer Uniform 17(fvec4) 206: 86(int) Constant 6 212: 86(int) Constant 5 227: TypePointer Output 17(fvec4) 228(outStream.Pos): 227(ptr) Variable Output 231: 10(int) Constant 75 229: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 230 19 25 231 15 37 230 228(outStream.Pos) 152 234: TypePointer Output 10(int) 235(outStream.ViewportIndex): 234(ptr) Variable Output 236: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 237 11 25 231 15 37 237 235(outStream.ViewportIndex) 152 240(outStream.PrimitiveID): 234(ptr) Variable Output 241: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 242 11 25 231 15 37 242 240(outStream.PrimitiveID) 152 245: TypePointer Output 20(fvec3) 246(outStream.Normal): 245(ptr) Variable Output 247: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 248 21 25 231 15 37 248 246(outStream.Normal) 152 251(outStream.Color): 245(ptr) Variable Output 252: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 253 21 25 231 15 37 253 251(outStream.Color) 152 256(outStream.ViewVec): 245(ptr) Variable Output 257: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 258 21 25 231 15 37 258 256(outStream.ViewVec) 152 261(outStream.LightVec): 245(ptr) Variable Output 262: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 263 21 25 231 15 37 263 261(outStream.LightVec) 152 269: TypeArray 17(fvec4) 16 270: TypePointer Input 269 271(input.Pos): 270(ptr) Variable Input 272: TypePointer Input 17(fvec4) 276: TypeArray 20(fvec3) 16 277: TypePointer Input 276 278(input.Normal): 277(ptr) Variable Input 279: TypePointer Input 20(fvec3) 283(input.Color): 277(ptr) Variable Input 306: TypePointer Input 10(int) 307(InvocationID): 306(ptr) Variable Input 310(PrimitiveID): 306(ptr) Variable Input 5(main): 3 Function None 4 6: Label 268(input): 41(ptr) Variable Function 305(InvocationID): 59(ptr) Variable Function 309(PrimitiveID): 59(ptr) Variable Function 312(outStream): 58(ptr) Variable Function 313(param): 41(ptr) Variable Function 315(param): 58(ptr) Variable Function 316(param): 59(ptr) Variable Function 318(param): 59(ptr) Variable Function 273: 272(ptr) AccessChain 271(input.Pos) 95 274: 17(fvec4) Load 273 275: 174(ptr) AccessChain 268(input) 95 95 Store 275 274 280: 279(ptr) AccessChain 278(input.Normal) 95 281: 20(fvec3) Load 280 282: 118(ptr) AccessChain 268(input) 95 117 Store 282 281 284: 279(ptr) AccessChain 283(input.Color) 95 285: 20(fvec3) Load 284 286: 118(ptr) AccessChain 268(input) 95 170 Store 286 285 287: 272(ptr) AccessChain 271(input.Pos) 117 288: 17(fvec4) Load 287 289: 174(ptr) AccessChain 268(input) 117 95 Store 289 288 290: 279(ptr) AccessChain 278(input.Normal) 117 291: 20(fvec3) Load 290 292: 118(ptr) AccessChain 268(input) 117 117 Store 292 291 293: 279(ptr) AccessChain 283(input.Color) 117 294: 20(fvec3) Load 293 295: 118(ptr) AccessChain 268(input) 117 170 Store 295 294 296: 272(ptr) AccessChain 271(input.Pos) 170 297: 17(fvec4) Load 296 298: 174(ptr) AccessChain 268(input) 170 95 Store 298 297 299: 279(ptr) AccessChain 278(input.Normal) 170 300: 20(fvec3) Load 299 301: 118(ptr) AccessChain 268(input) 170 117 Store 301 300 302: 279(ptr) AccessChain 283(input.Color) 170 303: 20(fvec3) Load 302 304: 118(ptr) AccessChain 268(input) 170 170 Store 304 303 308: 10(int) Load 307(InvocationID) Store 305(InvocationID) 308 311: 10(int) Load 310(PrimitiveID) Store 309(PrimitiveID) 311 314: 39 Load 268(input) Store 313(param) 314 317: 10(int) Load 305(InvocationID) Store 316(param) 317 319: 10(int) Load 309(PrimitiveID) Store 318(param) 319 320: 3 FunctionCall 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 313(param) 315(param) 316(param) 318(param) 321:42(GSOutput) Load 315(param) Store 312(outStream) 321 Return FunctionEnd 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;): 3 Function None 60 62(input): 41(ptr) FunctionParameter 63(outStream): 58(ptr) FunctionParameter 64(InvocationID): 59(ptr) FunctionParameter 65(PrimitiveID): 59(ptr) FunctionParameter 69: Label 90(i): 89(ptr) Variable Function 107(output): 58(ptr) Variable Function 175(pos): 174(ptr) Variable Function 183(worldPos): 174(ptr) Variable Function 193(lPos): 118(ptr) Variable Function 70: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 68 71: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 25 15 15 15 15 74: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 62(input) 75 79: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 76 63(outStream) 75 82: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 80 64(InvocationID) 75 84: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 83 65(PrimitiveID) 75 85: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 68 66(@main(struct-VSOutput-vf4-vf3-vf31[3];struct-GSOutput-vf4-u1-u1-vf3-vf3-vf3-vf31;u1;u1;) 94: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 91 90(i) 75 Store 90(i) 95 Branch 96 96: Label LoopMerge 98 99 None Branch 100 100: Label 101: 86(int) Load 90(i) 106: 103(bool) SLessThan 101 102 BranchConditional 106 97 98 97: Label 111: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 108 107(output) 75 Store 107(output) 115 116: 86(int) Load 90(i) 119: 118(ptr) AccessChain 62(input) 116 117 120: 20(fvec3) Load 119 153: 10(int) Load 64(InvocationID) 155: 154(ptr) AccessChain 150 95 117 153 156: 121 Load 155 159: 17(fvec4) CompositeExtract 156 0 160: 20(fvec3) VectorShuffle 159 159 0 1 2 161: 17(fvec4) CompositeExtract 156 1 162: 20(fvec3) VectorShuffle 161 161 0 1 2 163: 17(fvec4) CompositeExtract 156 2 164: 20(fvec3) VectorShuffle 163 163 0 1 2 165: 157 CompositeConstruct 160 162 164 166: 20(fvec3) VectorTimesMatrix 120 165 167: 118(ptr) AccessChain 107(output) 102 Store 167 166 169: 86(int) Load 90(i) 171: 118(ptr) AccessChain 62(input) 169 170 172: 20(fvec3) Load 171 173: 118(ptr) AccessChain 107(output) 168 Store 173 172 179: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 176 175(pos) 75 180: 86(int) Load 90(i) 181: 174(ptr) AccessChain 62(input) 180 95 182: 17(fvec4) Load 181 Store 175(pos) 182 187: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 184 183(worldPos) 75 188: 17(fvec4) Load 175(pos) 189: 10(int) Load 64(InvocationID) 190: 154(ptr) AccessChain 150 95 117 189 191: 121 Load 190 192: 17(fvec4) VectorTimesMatrix 188 191 Store 183(worldPos) 192 197: 3 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 194 193(lPos) 75 199: 198(ptr) AccessChain 150 95 170 200: 17(fvec4) Load 199 201: 10(int) Load 64(InvocationID) 202: 154(ptr) AccessChain 150 95 117 201 203: 121 Load 202 204: 17(fvec4) VectorTimesMatrix 200 203 205: 20(fvec3) VectorShuffle 204 204 0 1 2 Store 193(lPos) 205 207: 20(fvec3) Load 193(lPos) 208: 17(fvec4) Load 183(worldPos) 209: 20(fvec3) VectorShuffle 208 208 0 1 2 210: 20(fvec3) FSub 207 209 211: 118(ptr) AccessChain 107(output) 206 Store 211 210 213: 17(fvec4) Load 183(worldPos) 214: 20(fvec3) VectorShuffle 213 213 0 1 2 215: 20(fvec3) FNegate 214 216: 118(ptr) AccessChain 107(output) 212 Store 216 215 217: 17(fvec4) Load 183(worldPos) 218: 10(int) Load 64(InvocationID) 219: 154(ptr) AccessChain 150 95 95 218 220: 121 Load 219 221: 17(fvec4) VectorTimesMatrix 217 220 222: 174(ptr) AccessChain 107(output) 95 Store 222 221 223: 10(int) Load 64(InvocationID) 224: 59(ptr) AccessChain 107(output) 117 Store 224 223 225: 10(int) Load 65(PrimitiveID) 226: 59(ptr) AccessChain 107(output) 170 Store 226 225 232: 174(ptr) AccessChain 107(output) 95 233: 17(fvec4) Load 232 Store 228(outStream.Pos) 233 238: 59(ptr) AccessChain 107(output) 117 239: 10(int) Load 238 Store 235(outStream.ViewportIndex) 239 243: 59(ptr) AccessChain 107(output) 170 244: 10(int) Load 243 Store 240(outStream.PrimitiveID) 244 249: 118(ptr) AccessChain 107(output) 102 250: 20(fvec3) Load 249 Store 246(outStream.Normal) 250 254: 118(ptr) AccessChain 107(output) 168 255: 20(fvec3) Load 254 Store 251(outStream.Color) 255 259: 118(ptr) AccessChain 107(output) 212 260: 20(fvec3) Load 259 Store 256(outStream.ViewVec) 260 264: 118(ptr) AccessChain 107(output) 206 265: 20(fvec3) Load 264 Store 261(outStream.LightVec) 265 EmitVertex Branch 99 99: Label 266: 86(int) Load 90(i) 267: 86(int) IAdd 266 117 Store 90(i) 267 Branch 96 98: Label EndPrimitive Return FunctionEnd