spv.fragmentDensity.vert ERROR: 0:10: 'gl_FragSizeEXT' : undeclared identifier ERROR: 0:10: 'assign' : cannot convert from ' temp float' to 'layout( location=0) smooth out highp 2-component vector of uint' ERROR: 0:11: 'gl_FragInvocationCountEXT' : undeclared identifier ERROR: 0:11: 'assign' : cannot convert from ' temp float' to 'layout( location=2) smooth out highp int' ERROR: 4 compilation errors. No code generated. SPIR-V is not generated for failed compile or link