spv.intrinsicsSpirvInstruction.vert // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 32 Capability Shader Capability Int64 Capability ShaderClockKHR Extension "SPV_AMD_shader_trinary_minmax" Extension "SPV_KHR_shader_clock" 1: ExtInstImport "GLSL.std.450" 30: ExtInstImport "SPV_AMD_shader_trinary_minmax" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 9 15 20 23 Source GLSL 450 SourceExtension "GL_ARB_gpu_shader_int64" SourceExtension "GL_EXT_spirv_intrinsics" Name 4 "main" Name 9 "uvec2Out" Name 15 "u64Out" Name 20 "vec2Out" Name 23 "vec3In" Decorate 9(uvec2Out) Location 0 Decorate 15(u64Out) Location 1 Decorate 20(vec2Out) Location 2 Decorate 23(vec3In) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: TypeVector 6(int) 2 8: TypePointer Output 7(ivec2) 9(uvec2Out): 8(ptr) Variable Output 10: TypeInt 32 1 11: 10(int) Constant 1 13: TypeInt 64 0 14: TypePointer Output 13(int64_t) 15(u64Out): 14(ptr) Variable Output 17: TypeFloat 32 18: TypeVector 17(float) 2 19: TypePointer Output 18(fvec2) 20(vec2Out): 19(ptr) Variable Output 21: TypeVector 17(float) 3 22: TypePointer Input 21(fvec3) 23(vec3In): 22(ptr) Variable Input 4(main): 2 Function None 3 5: Label 12: 7(ivec2) ReadClockKHR 11 Store 9(uvec2Out) 12 16: 13(int64_t) ReadClockKHR 11 Store 15(u64Out) 16 24: 21(fvec3) Load 23(vec3In) 25: 18(fvec2) VectorShuffle 24 24 0 1 26: 21(fvec3) Load 23(vec3In) 27: 18(fvec2) VectorShuffle 26 26 1 2 28: 21(fvec3) Load 23(vec3In) 29: 18(fvec2) VectorShuffle 28 28 2 0 31: 18(fvec2) ExtInst 30(SPV_AMD_shader_trinary_minmax) 1(FMin3AMD) 25 27 29 Store 20(vec2Out) 31 Return FunctionEnd