spv.noDeadDecorations.vert // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 32 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 22 Source ESSL 310 Name 4 "main" Name 10 "func(f1;" Name 9 "a" Name 20 "gl_PerVertex" MemberName 20(gl_PerVertex) 0 "gl_Position" MemberName 20(gl_PerVertex) 1 "gl_PointSize" Name 22 "" Name 26 "param" Decorate 10(func(f1;) RelaxedPrecision Decorate 9(a) RelaxedPrecision Decorate 12 RelaxedPrecision Decorate 13 RelaxedPrecision MemberDecorate 20(gl_PerVertex) 0 BuiltIn Position MemberDecorate 20(gl_PerVertex) 1 BuiltIn PointSize Decorate 20(gl_PerVertex) Block Decorate 26(param) RelaxedPrecision Decorate 27 RelaxedPrecision 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypePointer Function 6(float) 8: TypeFunction 6(float) 7(ptr) 16: 6(float) Constant 3212836864 19: TypeVector 6(float) 4 20(gl_PerVertex): TypeStruct 19(fvec4) 6(float) 21: TypePointer Output 20(gl_PerVertex) 22: 21(ptr) Variable Output 23: TypeInt 32 1 24: 23(int) Constant 0 25: 6(float) Constant 0 28: TypeInt 32 0 29: 28(int) Constant 0 30: TypePointer Output 6(float) 4(main): 2 Function None 3 5: Label 26(param): 7(ptr) Variable Function Store 26(param) 25 27: 6(float) FunctionCall 10(func(f1;) 26(param) 31: 30(ptr) AccessChain 22 24 29 Store 31 27 Return FunctionEnd 10(func(f1;): 6(float) Function None 8 9(a): 7(ptr) FunctionParameter 11: Label 12: 6(float) Load 9(a) 13: 6(float) FNegate 12 ReturnValue 13 FunctionEnd