spv.privateVariableTypes.frag // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 27 Capability Shader Capability Float16 Capability Int64 Capability Int16 Capability Int8 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" ExecutionMode 4 OriginUpperLeft Source GLSL 460 SourceExtension "GL_EXT_shader_explicit_arithmetic_types_float16" SourceExtension "GL_EXT_shader_explicit_arithmetic_types_int16" SourceExtension "GL_EXT_shader_explicit_arithmetic_types_int64" SourceExtension "GL_EXT_shader_explicit_arithmetic_types_int8" Name 4 "main" Name 8 "i8" Name 11 "u8" Name 14 "i16" Name 17 "u16" Name 20 "i64" Name 23 "u64" Name 26 "f16" 2: TypeVoid 3: TypeFunction 2 6: TypeInt 8 1 7: TypePointer Private 6(int8_t) 8(i8): 7(ptr) Variable Private 9: TypeInt 8 0 10: TypePointer Private 9(int8_t) 11(u8): 10(ptr) Variable Private 12: TypeInt 16 1 13: TypePointer Private 12(int16_t) 14(i16): 13(ptr) Variable Private 15: TypeInt 16 0 16: TypePointer Private 15(int16_t) 17(u16): 16(ptr) Variable Private 18: TypeInt 64 1 19: TypePointer Private 18(int64_t) 20(i64): 19(ptr) Variable Private 21: TypeInt 64 0 22: TypePointer Private 21(int64_t) 23(u64): 22(ptr) Variable Private 24: TypeFloat 16 25: TypePointer Private 24(float16_t) 26(f16): 25(ptr) Variable Private 4(main): 2 Function None 3 5: Label Return FunctionEnd