spv.textureBuffer.vert // Module Version 10000 // Generated by (magic number): 8000b // Id's are bound by 42 Capability Shader Capability SampledBuffer 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" Source GLSL 450 Name 4 "main" Name 9 "tBuf" Name 13 "s" Name 23 "sBuf" Name 32 "utBuf" Name 38 "itBuf" Decorate 9(tBuf) DescriptorSet 0 Decorate 9(tBuf) Binding 0 Decorate 13(s) DescriptorSet 0 Decorate 13(s) Binding 1 Decorate 23(sBuf) DescriptorSet 0 Decorate 23(sBuf) Binding 2 Decorate 32(utBuf) DescriptorSet 0 Decorate 32(utBuf) Binding 3 Decorate 38(itBuf) DescriptorSet 0 Decorate 38(itBuf) Binding 4 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeImage 6(float) Buffer sampled format:Unknown 8: TypePointer UniformConstant 7 9(tBuf): 8(ptr) Variable UniformConstant 11: TypeSampler 12: TypePointer UniformConstant 11 13(s): 12(ptr) Variable UniformConstant 15: TypeSampledImage 7 17: TypeInt 32 1 18: 17(int) Constant 13 20: TypeVector 6(float) 4 22: TypePointer UniformConstant 15 23(sBuf): 22(ptr) Variable UniformConstant 29: TypeInt 32 0 30: TypeImage 29(int) Buffer sampled format:Unknown 31: TypePointer UniformConstant 30 32(utBuf): 31(ptr) Variable UniformConstant 34: TypeVector 29(int) 4 36: TypeImage 17(int) Buffer sampled format:Unknown 37: TypePointer UniformConstant 36 38(itBuf): 37(ptr) Variable UniformConstant 40: TypeVector 17(int) 4 4(main): 2 Function None 3 5: Label 10: 7 Load 9(tBuf) 14: 11 Load 13(s) 16: 15 SampledImage 10 14 19: 7 Image 16 21: 20(fvec4) ImageFetch 19 18 24: 15 Load 23(sBuf) 25: 7 Image 24 26: 20(fvec4) ImageFetch 25 18 27: 7 Load 9(tBuf) 28: 20(fvec4) ImageFetch 27 18 33: 30 Load 32(utBuf) 35: 34(ivec4) ImageFetch 33 18 39: 36 Load 38(itBuf) 41: 40(ivec4) ImageFetch 39 18 Return FunctionEnd