# Copyright 2020 The Shaderc Authors. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. ROOT_SHADERC_PATH := $(call my-dir) include $(ROOT_SHADERC_PATH)/third_party/Android.mk include $(ROOT_SHADERC_PATH)/libshaderc_util/Android.mk include $(ROOT_SHADERC_PATH)/libshaderc/Android.mk ALL_LIBS:=libglslang.a \ libOGLCompiler.a \ libOSDependent.a \ libshaderc.a \ libshaderc_util.a \ libSPIRV.a \ libHLSL.a \ libSPIRV-Tools.a \ libSPIRV-Tools-opt.a SHADERC_HEADERS=shaderc.hpp shaderc.h env.h status.h visibility.h SHADERC_HEADERS_IN_OUT_DIR=$(foreach H,$(SHADERC_HEADERS),$(NDK_APP_LIBS_OUT)/../include/shaderc/$(H)) define gen_libshaderc_header $(NDK_APP_LIBS_OUT)/../include/shaderc/$(1) : \ $(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) $(call host-mkdir,$(NDK_APP_LIBS_OUT)/../include/shaderc) $(call host-cp,$(ROOT_SHADERC_PATH)/libshaderc/include/shaderc/$(1) \ ,$(NDK_APP_LIBS_OUT)/../include/shaderc/$(1)) endef define gen_libshaderc $(1)/combine.ar: $(addprefix $(1)/, $(ALL_LIBS)) @echo "create libshaderc_combined.a" > $(1)/combine.ar $(foreach lib,$(ALL_LIBS), @echo "addlib $(lib)" >> $(1)/combine.ar ) @echo "save" >> $(1)/combine.ar @echo "end" >> $(1)/combine.ar $(1)/libshaderc_combined.a: $(addprefix $(1)/, $(ALL_LIBS)) $(1)/combine.ar @echo "[$(TARGET_ARCH_ABI)] Combine: libshaderc_combined.a <= $(ALL_LIBS)" @cd $(1) && $(TARGET_AR) -M < combine.ar && cd $(ROOT_SHADERC_PATH) @$(TARGET_STRIP) --strip-debug $(1)/libshaderc_combined.a $(NDK_APP_LIBS_OUT)/$(APP_STL)/$(TARGET_ARCH_ABI)/libshaderc.a: \ $(1)/libshaderc_combined.a $(call host-mkdir,$(NDK_APP_LIBS_OUT)/$(APP_STL)/$(TARGET_ARCH_ABI)) $(call host-cp,$(1)/libshaderc_combined.a \ ,$(NDK_APP_LIBS_OUT)/$(APP_STL)/$(TARGET_ARCH_ABI)/libshaderc.a) ifndef HEADER_TARGET HEADER_TARGET=1 $(eval $(foreach H,$(SHADERC_HEADERS),$(call gen_libshaderc_header,$(H)))) endif libshaderc_combined: \ $(NDK_APP_LIBS_OUT)/$(APP_STL)/$(TARGET_ARCH_ABI)/libshaderc.a endef libshaderc_combined: $(SHADERC_HEADERS_IN_OUT_DIR) $(eval $(call gen_libshaderc,$(TARGET_OUT)))