# Copyright 2015 The Shaderc Authors. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import expect from glslc_test_framework import inside_glslc_testsuite from placeholder import FileShader, StdinShader @inside_glslc_testsuite('StdInOut') class VerifyStdinWorks(expect.ValidObjectFile): """Tests glslc accepts vertex shader extension (.vert).""" shader = StdinShader('#version 140\nvoid main() { }') glslc_args = ['-c', '-fshader-stage=vertex', shader] @inside_glslc_testsuite('StdInOut') class VerifyStdoutWorks( expect.ReturnCodeIsZero, expect.StdoutMatch, expect.StderrMatch): shader = FileShader('#version 140\nvoid main() {}', '.vert') glslc_args = [shader, '-o', '-'] # We expect SOME stdout, we just do not care what. expected_stdout = True expected_stderr = ''