// Copyright (c) 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "source/fuzz/fuzzer_pass_add_relaxed_decorations.h" #include "source/fuzz/transformation_add_relaxed_decoration.h" namespace spvtools { namespace fuzz { FuzzerPassAddRelaxedDecorations::FuzzerPassAddRelaxedDecorations( opt::IRContext* ir_context, TransformationContext* transformation_context, FuzzerContext* fuzzer_context, protobufs::TransformationSequence* transformations, bool ignore_inapplicable_transformations) : FuzzerPass(ir_context, transformation_context, fuzzer_context, transformations, ignore_inapplicable_transformations) {} void FuzzerPassAddRelaxedDecorations::Apply() { // Consider every instruction in every block in every function. for (auto& function : *GetIRContext()->module()) { for (auto& block : function) { for (auto& inst : block) { // Randomly choose whether to apply the RelaxedPrecision decoration // to this instruction. if (GetFuzzerContext()->ChoosePercentage( GetFuzzerContext()->GetChanceOfAddingRelaxedDecoration())) { TransformationAddRelaxedDecoration transformation(inst.result_id()); // Restrict attention to numeric instructions (returning 32-bit // floats or ints according to SPIR-V documentation) in dead blocks. if (transformation.IsApplicable(GetIRContext(), *GetTransformationContext())) { transformation.Apply(GetIRContext(), GetTransformationContext()); *GetTransformations()->add_transformation() = transformation.ToMessage(); } } } } } } } // namespace fuzz } // namespace spvtools