// Copyright (c) 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef SOURCE_FUZZ_FUZZER_PASS_ADD_RELAXED_DECORATIONS_H_ #define SOURCE_FUZZ_FUZZER_PASS_ADD_RELAXED_DECORATIONS_H_ #include "source/fuzz/fuzzer_pass.h" namespace spvtools { namespace fuzz { // A pass that applies the Relaxed decoration to numeric instructions. class FuzzerPassAddRelaxedDecorations : public FuzzerPass { public: FuzzerPassAddRelaxedDecorations( opt::IRContext* ir_context, TransformationContext* transformation_context, FuzzerContext* fuzzer_context, protobufs::TransformationSequence* transformations, bool ignore_inapplicable_transformations); void Apply() override; }; } // namespace fuzz } // namespace spvtools #endif // SOURCE_FUZZ_FUZZER_PASS_ADD_RELAXED_DECORATIONS_H_