# GLSL.std.450main@main compute_derivative_x(f1;v compute_derivative_y(f1;v compute_stripe(f1; v buf0 injectionSwitch  paramparamuvgl_FragCoordbuf1resolutioncolc1stripeparam_GLF_colorc2stripeparamc3stripeparamc4stripeparamH #G G "G !G H#GG"G!G! ! "!!#!"$! $ % ;% & +&'( +() *!+!+fff+!,?+(-. /$0! 10;1$ 2;23! 43+!5,36555 7.+!8>+!9A+!:@?+!;L?+!<333? =0;=+!>?+!?=+!@>,3A@5>+!B>6 C;/;4;7;";";7;";";7;";";7;";"=0DO$EDDA*F'-=!GFP$HGG$IEH>I>6A"J)=!KJ.LK8>L=.MNMONOA"P-=!QPA"R)=!SR!TQS!UT9 !VU>V9!W >WA"X-=!YXP3ZY5:A"[-=!\[P3];<\=!^P3_^^^ 3`.Z]_>`=3aQ!baQ!caQ!daP0ebcd,>eNA"f)=!gf.hg>>h=.i.ji=.k.ljkmlnmnA"o-=!poA"q)=!rq!spr!ts9 !ut>u9!v >vA"w-=!xwP3y>x?=!zP3{zzz 3|.yA{>|=3}Q!~}Q!}Q!}P0~,>mA")=!.:>=..=...=..A"-=!A")=!!!9 !>9! >A"-=! !A"-=!P3<A"-=!P3B>=!P3 3.>=3Q!Q!Q!P0,>A")=!.:>=..=...=...=..A"-=!A")=!!!9 !>9! >A"-=!P3;5A")=!P3,5=!P3 3.>=3Q!Q!Q!P0,>86!#7"=!!A* ')=!!86!#7"=!!A* ')=!!86! #7" ;";" ;"=! A* ')=!A* '-=!.=! > 9! >=! >9!>=!! !1+,8