# Shaderunner This library is a learning exercise and a component in several personal projects. Expect regular breaking changes; we do not recommend using Shaderunner in your projects in its current state. Shaderunner is a basic graphics layer over wgpu, winit, and egui, adapted and expanded from Benjamin Hansen's excellent [WGPU tutorial](https://sotrh.github.io/learn-wgpu/). It supports basic mesh construction and rendering with colored vertices; it does not yet support textures. ## License Licensed under either of [Apache License, Version 2.0](APACHE-LICENSE) or [MIT License](MIT-LICENSE) at your option.