// Game: Qodot // Format: Hexen2 // entity 0 { "classname" "worldspawn" "wad" "" "_tb_textures" "textures/base;textures/pbr;textures/shaders;textures/special" // brush 1 { ( -64 64 16 ) ( -64 -64 -16 ) ( -64 64 -16 ) base/checkerboard 0 0 0 0.0625 0.0625 0 ( 64 -64 16 ) ( -64 -64 -16 ) ( -64 -64 16 ) base/checkerboard 0 0 0 0.0625 0.0625 0 ( -64 -64 -16 ) ( 64 64 -16 ) ( -64 64 -16 ) base/checkerboard 0 -0 0 0.0625 0.0625 0 ( 64 64 16 ) ( -64 -64 16 ) ( -64 64 16 ) base/checkerboard 0 -0 0 0.0625 0.0625 0 ( 64 64 -16 ) ( -64 64 16 ) ( -64 64 -16 ) base/checkerboard 0 0 0 0.0625 0.0625 0 ( 64 64 -16 ) ( 64 -64 16 ) ( 64 64 16 ) base/checkerboard 0 0 0 0.0625 0.0625 0 } }